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70da016649
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change terminal light name to not override internal name
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2022-11-20 12:53:49 +01:00 |
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2d6c3b67fd
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set correct shader properties in symbol button
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2022-11-20 12:53:23 +01:00 |
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9fdfafc3eb
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split into multiple assemblies
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2022-11-20 12:52:22 +01:00 |
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def03954a0
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add gamemaster canvas
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2022-11-20 11:15:11 +01:00 |
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1f823813e0
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update unity to 2022.1
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2022-11-20 10:09:48 +01:00 |
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ae1d19455e
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symbol buttons
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2022-11-20 08:33:27 +01:00 |
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d44a03b56e
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remove weird sand
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2022-11-18 18:20:31 +01:00 |
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5fe7da43d3
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only trigger wrong input if puzzle is not solved yet
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2022-11-18 10:46:06 +01:00 |
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4853cede0c
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puzzle a terminal module
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2022-11-18 10:44:57 +01:00 |
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d47599638f
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merge EmissionToggle and EmissionColor into one, deprecates RingLight
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2022-11-18 10:31:35 +01:00 |
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99e0452379
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puzzle module framework, puzzle a ball module
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2022-11-18 02:10:05 +01:00 |
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bd0934636f
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remove large substance painter files from repo
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2022-11-18 02:08:36 +01:00 |
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c5d365aec5
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create desert theme
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2022-11-15 23:03:03 +01:00 |
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5f19adcb43
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module state game objects
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2022-11-13 20:49:32 +01:00 |
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14ab0374cc
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merge PuzzleGeneration log type into ModulePlacement
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2022-11-13 20:48:57 +01:00 |
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7131edce74
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move space tiles into parent for readability
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2022-11-13 20:26:51 +01:00 |
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990c7205ba
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puzzle flow
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2022-11-11 16:25:25 +01:00 |
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c4f63ce3be
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rust-inspired option type
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2022-11-11 16:25:18 +01:00 |
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aac37e5101
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tile generation
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2022-11-10 23:31:07 +01:00 |
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624f5ae6c6
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split engine configuration from engine
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2022-11-10 20:38:32 +01:00 |
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648919cf5a
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make sure every module is accessible
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2022-11-07 20:51:00 +01:00 |
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aae5e78082
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make sure space entrance door is always at edge of space
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2022-11-07 19:43:00 +01:00 |
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c2386d8d65
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requirements for exit door
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2022-11-07 19:05:00 +01:00 |
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9e748a0f38
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orient entrance to reflect previous exit orientation
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2022-11-07 16:22:00 +01:00 |
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1a1e7f87a0
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no overlap requirement
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2022-11-07 16:04:00 +01:00 |
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d9513f70b3
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orientation requirements
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2022-11-07 15:41:00 +01:00 |
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8719543f96
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requirements foundation
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2022-11-07 14:21:00 +01:00 |
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7e9331f612
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generic puzzle module
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2022-11-07 11:12:00 +01:00 |
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511002833c
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update unity and packages
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2022-11-07 09:31:00 +01:00 |
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ba4fa9430c
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generic doors
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2022-11-04 09:46:00 +01:00 |
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807eae1c62
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connect multiple rooms with doors
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2022-11-03 21:20:00 +01:00 |
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bce88d0504
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improve room generation
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2022-11-01 18:02:00 +01:00 |
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484244c249
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fix ui updates
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2022-11-01 07:36:17 +01:00 |
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ddb7ce73c9
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generate simple room
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2022-10-28 21:19:00 +02:00 |
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347b026ade
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impossible spaces prototype
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2022-10-10 22:19:42 +02:00 |
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c7d56794b4
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prepare impossible spaces scene
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2022-10-10 21:24:51 +02:00 |
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6aebee68d3
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add subfolder structure
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2022-10-10 21:17:02 +02:00 |
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2d4bd97b8e
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portal driver clones
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2022-10-10 21:14:16 +02:00 |
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36e8538bb9
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allow rigidbodies to travel through portals
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2022-10-10 15:54:32 +02:00 |
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fcbef48483
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improve test scene
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2022-10-10 13:59:42 +02:00 |
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6c92351658
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portal travelling
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2022-10-10 13:21:12 +02:00 |
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85e3064171
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refactor portal rendering into portal camera
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2022-10-09 22:14:46 +02:00 |
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3a343f8811
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optimisation: only render visible portals
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2022-10-09 17:06:21 +02:00 |
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3477601c5f
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restructure settings directories
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2022-10-09 16:55:45 +02:00 |
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464a7e6767
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VR portal rendering
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2022-10-09 16:53:57 +02:00 |
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29b604d769
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add vr test camera, only create render texture if it doesn't exist yet
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2022-10-08 00:48:32 +02:00 |
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dd13f1f928
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update test framework
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2022-10-07 20:31:14 +02:00 |
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c561d617af
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non-VR portal rendering
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2022-10-07 20:29:23 +02:00 |
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59abc4b6f7
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portal with camera transformation
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2022-10-07 15:56:16 +02:00 |
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014ba8e36e
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test build
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2022-10-07 13:46:36 +02:00 |
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