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8de8301205
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station 46 audio and animation
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2023-05-14 21:22:58 +02:00 |
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e2699061da
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editor transport camera between rooms
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2023-05-14 18:33:14 +02:00 |
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eba953b844
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station 46 room
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2023-05-14 18:13:02 +02:00 |
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033989a85e
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increase room diversity, improve ui
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2023-05-13 13:06:08 +02:00 |
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05c952e7c7
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set room size in ui
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2023-05-12 02:59:40 +02:00 |
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fd44becec0
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laser puzzle platform and elevated platform module
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2023-04-11 11:16:20 +02:00 |
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cb54ebab05
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laser emitter module
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2023-04-06 15:21:23 +02:00 |
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a71e5cac37
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measurements take pausing the game into account
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2023-04-06 09:47:33 +02:00 |
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0dc7eef753
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fix portal placement
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2023-04-06 09:12:15 +02:00 |
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52cf3a7fbd
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stop hiding old rooms
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2023-03-22 10:15:01 +01:00 |
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30d8f986df
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move puzzle implementations out of engine
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2023-03-22 09:44:17 +01:00 |
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e1bfecbd4b
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refactor Desert assembly into Station46
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2023-05-09 02:15:57 +02:00 |
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9c65d24685
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small fixes
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2023-03-22 07:54:00 +01:00 |
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ff01a700bd
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comment pass
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2022-12-29 16:16:49 +01:00 |
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643e03192a
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prepare for stencil portals
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2022-12-19 15:13:40 +01:00 |
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88a9f17efe
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better plan stats
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2022-12-16 08:59:20 +01:00 |
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80435ff696
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fix end space
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2022-12-15 23:40:55 +01:00 |
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4f57b57a00
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phase 2
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2022-12-15 23:29:02 +01:00 |
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95220bec08
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probability utilities
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2022-12-15 10:49:46 +01:00 |
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12b0acbcbe
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estimate ui
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2022-12-14 21:57:03 +01:00 |
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5e2af5468c
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optimise instance access
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2022-12-14 20:22:39 +01:00 |
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22458e6d18
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rename DefaultEngine to be more readable
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2022-12-14 20:07:25 +01:00 |
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65b4cecd9b
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fix random puzzle order
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2022-12-14 17:50:19 +01:00 |
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e24d9b86a9
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update ui less often
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2022-12-14 17:42:28 +01:00 |
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8565ae77cd
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store session to db only after ended, allow test runs without writing to db
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2022-12-14 17:21:24 +01:00 |
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db5123278d
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clean up ui
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2022-12-14 16:50:42 +01:00 |
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14098e1d73
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unify gamemaster buttons and text
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2022-12-14 15:28:16 +01:00 |
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f5142435fc
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fix session being stopped before puzzle measured
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2022-12-09 11:00:00 +01:00 |
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429f9536a9
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last room and puzzle order
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2022-12-08 14:04:00 +01:00 |
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b3c53031c1
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sessions
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2022-12-08 10:24:00 +01:00 |
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d36d33ca96
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correctly delete old rooms
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2022-12-07 15:41:00 +01:00 |
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b776e6744e
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PuzzleMeasurement, add Realm, door ExitedFrom event
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2022-12-05 18:11:00 +01:00 |
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5449283e5d
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fix hoop light, improve desert texture tiling performance
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2022-12-05 13:10:00 +01:00 |
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b5a050427b
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update packages
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2022-12-05 12:28:00 +01:00 |
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28e6f346f0
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fix FaceSpaceCenter requirement
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2022-12-05 12:04:00 +01:00 |
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4e95765d98
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add puzzle names
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2022-12-05 10:52:00 +01:00 |
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1afe589bcd
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fix PlaceAlongSpaceEdges requirement
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2022-12-05 10:14:00 +01:00 |
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edf9ccab0b
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fix build errors
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2022-12-05 08:10:00 +01:00 |
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9b262ce4c9
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PlaceWithRelatedModule requirement, finish Puzzle D
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2022-12-03 22:35:00 +01:00 |
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450c16c94f
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DynamicColor, Crystal prefab, Finish Puzzle B
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2022-11-28 23:31:00 +01:00 |
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60e390a993
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get theme colours from engine instead of storing reference to theme in module
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2022-11-28 22:14:00 +01:00 |
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efe3cceba1
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small fixes in portal clones and Terminal B
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2022-11-28 20:52:00 +01:00 |
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15f3857302
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desert portal
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2022-11-27 12:12:02 +01:00 |
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bc61d04541
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room size generation takes into account door module size
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2022-11-25 14:12:07 +01:00 |
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2eec53fe87
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handle modules larger than 1x1, widen door size to allow walking around it
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2022-11-24 19:32:51 +01:00 |
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74fd757d20
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set placement size immediately on module creation
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2022-11-24 19:29:12 +01:00 |
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a97f2a6c5d
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LockOrientation requirement
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2022-11-24 19:25:54 +01:00 |
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3e51410ade
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rework dimensions and orientation into Placement, optimise requirements to work on previous candidates, use vec3 for positions
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2022-11-24 11:47:54 +01:00 |
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f13ba4cd95
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try generating spaces multiple times if they don't contain any puzzle modules
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2022-11-24 11:30:53 +01:00 |
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5e5eaa2f0e
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module instantiation log type
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2022-11-24 11:28:52 +01:00 |
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