prepare for stencil portals
This commit is contained in:
@@ -41,7 +41,7 @@ namespace EscapeRoomEngine.Engine.Runtime.Editor
|
||||
|
||||
private void PassToNextRoom()
|
||||
{
|
||||
if (EditorApplication.isPlaying)
|
||||
if (Engine.Instance && EditorApplication.isPlaying)
|
||||
{
|
||||
Engine.Instance.CurrentRoom.Match(some: room => room.EnterRoom());
|
||||
UpdateUI();
|
||||
@@ -50,7 +50,7 @@ namespace EscapeRoomEngine.Engine.Runtime.Editor
|
||||
|
||||
private void SkipCurrentRoom()
|
||||
{
|
||||
if (EditorApplication.isPlaying)
|
||||
if (Engine.Instance && EditorApplication.isPlaying)
|
||||
{
|
||||
Engine.Instance.CurrentRoom.Match(some: room => room.SkipRoom());
|
||||
UpdateUI();
|
||||
@@ -59,7 +59,7 @@ namespace EscapeRoomEngine.Engine.Runtime.Editor
|
||||
|
||||
private void SkipAndPass()
|
||||
{
|
||||
if (EditorApplication.isPlaying)
|
||||
if (Engine.Instance && EditorApplication.isPlaying)
|
||||
{
|
||||
Engine.Instance.CurrentRoom.Match(some: room => room.SkipRoom());
|
||||
Engine.Instance.CurrentRoom.Match(some: room => room.EnterRoom());
|
||||
@@ -69,7 +69,7 @@ namespace EscapeRoomEngine.Engine.Runtime.Editor
|
||||
|
||||
private void UpdateUI()
|
||||
{
|
||||
if (EditorApplication.isPlaying)
|
||||
if (Engine.Instance && EditorApplication.isPlaying)
|
||||
{
|
||||
if (!_registeredUpdateEvent)
|
||||
{
|
||||
@@ -82,9 +82,9 @@ namespace EscapeRoomEngine.Engine.Runtime.Editor
|
||||
_registeredUpdateEvent = false;
|
||||
}
|
||||
|
||||
_passToNextRoomButton.SetEnabled(EditorApplication.isPlaying && Engine.Instance.NumberOfRooms > 1);
|
||||
_skipCurrentRoomButton.SetEnabled(EditorApplication.isPlaying && Engine.Instance.NumberOfRooms > 0);
|
||||
_skipAndPassButton.SetEnabled(EditorApplication.isPlaying && Engine.Instance.NumberOfRooms > 0);
|
||||
_passToNextRoomButton.SetEnabled(EditorApplication.isPlaying && Engine.Instance && Engine.Instance.NumberOfRooms > 1);
|
||||
_skipCurrentRoomButton.SetEnabled(EditorApplication.isPlaying && Engine.Instance && Engine.Instance.NumberOfRooms > 0);
|
||||
_skipAndPassButton.SetEnabled(EditorApplication.isPlaying && Engine.Instance && Engine.Instance.NumberOfRooms > 0);
|
||||
}
|
||||
}
|
||||
#endif
|
||||
|
||||
@@ -117,7 +117,7 @@ Transform:
|
||||
- {fileID: 9135323956734471646}
|
||||
- {fileID: 2398425302420252226}
|
||||
m_Father: {fileID: 0}
|
||||
m_RootOrder: 0
|
||||
m_RootOrder: -1
|
||||
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
||||
--- !u!114 &1249363658
|
||||
MonoBehaviour:
|
||||
@@ -143,9 +143,17 @@ BoxCollider:
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 5635962022185625128}
|
||||
m_Material: {fileID: 0}
|
||||
m_IncludeLayers:
|
||||
serializedVersion: 2
|
||||
m_Bits: 0
|
||||
m_ExcludeLayers:
|
||||
serializedVersion: 2
|
||||
m_Bits: 0
|
||||
m_LayerOverridePriority: 0
|
||||
m_IsTrigger: 1
|
||||
m_ProvidesContacts: 0
|
||||
m_Enabled: 1
|
||||
serializedVersion: 2
|
||||
serializedVersion: 3
|
||||
m_Size: {x: 1, y: 3, z: 0.3}
|
||||
m_Center: {x: 0, y: 1.5, z: -0.15}
|
||||
--- !u!1 &7398326895463990628
|
||||
@@ -189,16 +197,24 @@ Camera:
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 7398326895463990628}
|
||||
m_Enabled: 0
|
||||
m_Enabled: 1
|
||||
serializedVersion: 2
|
||||
m_ClearFlags: 1
|
||||
m_BackGroundColor: {r: 0.19215687, g: 0.3019608, b: 0.4745098, a: 0}
|
||||
m_projectionMatrixMode: 1
|
||||
m_GateFitMode: 2
|
||||
m_FOVAxisMode: 0
|
||||
m_Iso: 200
|
||||
m_ShutterSpeed: 0.005
|
||||
m_Aperture: 16
|
||||
m_FocusDistance: 10
|
||||
m_FocalLength: 50
|
||||
m_BladeCount: 5
|
||||
m_Curvature: {x: 2, y: 11}
|
||||
m_BarrelClipping: 0.25
|
||||
m_Anamorphism: 0
|
||||
m_SensorSize: {x: 36, y: 24}
|
||||
m_LensShift: {x: 0, y: 0}
|
||||
m_FocalLength: 50
|
||||
m_NormalizedViewPortRect:
|
||||
serializedVersion: 2
|
||||
x: 0
|
||||
@@ -255,6 +271,9 @@ MonoBehaviour:
|
||||
m_Dithering: 0
|
||||
m_ClearDepth: 1
|
||||
m_AllowXRRendering: 0
|
||||
m_UseScreenCoordOverride: 0
|
||||
m_ScreenSizeOverride: {x: 0, y: 0, z: 0, w: 0}
|
||||
m_ScreenCoordScaleBias: {x: 0, y: 0, z: 0, w: 0}
|
||||
m_RequiresDepthTexture: 0
|
||||
m_RequiresColorTexture: 0
|
||||
m_Version: 2
|
||||
@@ -265,7 +284,7 @@ MonoBehaviour:
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 7398326895463990628}
|
||||
m_Enabled: 0
|
||||
m_Enabled: 1
|
||||
m_EditorHideFlags: 0
|
||||
m_Script: {fileID: 11500000, guid: ad60e3973ab83f3468637a06970d7f1f, type: 3}
|
||||
m_Name:
|
||||
|
||||
File diff suppressed because it is too large
Load Diff
@@ -1,76 +0,0 @@
|
||||
%YAML 1.1
|
||||
%TAG !u! tag:unity3d.com,2011:
|
||||
--- !u!114 &-1878332245247344467
|
||||
MonoBehaviour:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 0}
|
||||
m_Enabled: 1
|
||||
m_EditorHideFlags: 0
|
||||
m_Script: {fileID: 11500000, guid: f62c9c65cf3354c93be831c8bc075510, type: 3}
|
||||
m_Name: SSAO
|
||||
m_EditorClassIdentifier:
|
||||
m_Active: 1
|
||||
m_Shader: {fileID: 0}
|
||||
m_Settings:
|
||||
Downsample: 1
|
||||
AfterOpaque: 0
|
||||
Source: 0
|
||||
NormalSamples: 0
|
||||
Intensity: 0.5
|
||||
DirectLightingStrength: 0.25
|
||||
Radius: 0.25
|
||||
SampleCount: 4
|
||||
--- !u!114 &11400000
|
||||
MonoBehaviour:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 0}
|
||||
m_Enabled: 1
|
||||
m_EditorHideFlags: 0
|
||||
m_Script: {fileID: 11500000, guid: de640fe3d0db1804a85f9fc8f5cadab6, type: 3}
|
||||
m_Name: URP-Balanced-Renderer
|
||||
m_EditorClassIdentifier:
|
||||
debugShaders:
|
||||
debugReplacementPS: {fileID: 4800000, guid: cf852408f2e174538bcd9b7fda1c5ae7,
|
||||
type: 3}
|
||||
m_RendererFeatures:
|
||||
- {fileID: -1878332245247344467}
|
||||
m_RendererFeatureMap: adc0de57c6d2eee5
|
||||
m_UseNativeRenderPass: 0
|
||||
postProcessData: {fileID: 11400000, guid: 41439944d30ece34e96484bdb6645b55, type: 2}
|
||||
shaders:
|
||||
blitPS: {fileID: 4800000, guid: c17132b1f77d20942aa75f8429c0f8bc, type: 3}
|
||||
copyDepthPS: {fileID: 4800000, guid: d6dae50ee9e1bfa4db75f19f99355220, type: 3}
|
||||
screenSpaceShadowPS: {fileID: 0}
|
||||
samplingPS: {fileID: 4800000, guid: 04c410c9937594faa893a11dceb85f7e, type: 3}
|
||||
stencilDeferredPS: {fileID: 4800000, guid: e9155b26e1bc55942a41e518703fe304, type: 3}
|
||||
fallbackErrorPS: {fileID: 4800000, guid: e6e9a19c3678ded42a3bc431ebef7dbd, type: 3}
|
||||
materialErrorPS: {fileID: 4800000, guid: 5fd9a8feb75a4b5894c241777f519d4e, type: 3}
|
||||
coreBlitPS: {fileID: 0}
|
||||
coreBlitColorAndDepthPS: {fileID: 0}
|
||||
cameraMotionVector: {fileID: 0}
|
||||
objectMotionVector: {fileID: 0}
|
||||
m_OpaqueLayerMask:
|
||||
serializedVersion: 2
|
||||
m_Bits: 4294967295
|
||||
m_TransparentLayerMask:
|
||||
serializedVersion: 2
|
||||
m_Bits: 4294967295
|
||||
m_DefaultStencilState:
|
||||
overrideStencilState: 0
|
||||
stencilReference: 0
|
||||
stencilCompareFunction: 8
|
||||
passOperation: 2
|
||||
failOperation: 0
|
||||
zFailOperation: 0
|
||||
m_ShadowTransparentReceive: 1
|
||||
m_RenderingMode: 0
|
||||
m_DepthPrimingMode: 0
|
||||
m_AccurateGbufferNormals: 0
|
||||
m_ClusteredRendering: 0
|
||||
m_TileSize: 32
|
||||
@@ -1,8 +0,0 @@
|
||||
fileFormatVersion: 2
|
||||
guid: e634585d5c4544dd297acaee93dc2beb
|
||||
NativeFormatImporter:
|
||||
externalObjects: {}
|
||||
mainObjectFileID: 11400000
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
@@ -1,83 +0,0 @@
|
||||
%YAML 1.1
|
||||
%TAG !u! tag:unity3d.com,2011:
|
||||
--- !u!114 &11400000
|
||||
MonoBehaviour:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 0}
|
||||
m_Enabled: 1
|
||||
m_EditorHideFlags: 0
|
||||
m_Script: {fileID: 11500000, guid: bf2edee5c58d82540a51f03df9d42094, type: 3}
|
||||
m_Name: URP-Balanced
|
||||
m_EditorClassIdentifier:
|
||||
k_AssetVersion: 11
|
||||
k_AssetPreviousVersion: 11
|
||||
m_RendererType: 1
|
||||
m_RendererData: {fileID: 0}
|
||||
m_RendererDataList:
|
||||
- {fileID: 11400000, guid: e634585d5c4544dd297acaee93dc2beb, type: 2}
|
||||
m_DefaultRendererIndex: 0
|
||||
m_RequireDepthTexture: 0
|
||||
m_RequireOpaqueTexture: 0
|
||||
m_OpaqueDownsampling: 1
|
||||
m_SupportsTerrainHoles: 1
|
||||
m_SupportsHDR: 1
|
||||
m_HDRColorBufferPrecision: 0
|
||||
m_MSAA: 1
|
||||
m_RenderScale: 1
|
||||
m_UpscalingFilter: 0
|
||||
m_FsrOverrideSharpness: 0
|
||||
m_FsrSharpness: 0.92
|
||||
m_EnableLODCrossFade: 1
|
||||
m_LODCrossFadeDitheringType: 1
|
||||
m_MainLightRenderingMode: 1
|
||||
m_MainLightShadowsSupported: 1
|
||||
m_MainLightShadowmapResolution: 1024
|
||||
m_AdditionalLightsRenderingMode: 1
|
||||
m_AdditionalLightsPerObjectLimit: 2
|
||||
m_AdditionalLightShadowsSupported: 0
|
||||
m_AdditionalLightsShadowmapResolution: 512
|
||||
m_AdditionalLightsShadowResolutionTierLow: 128
|
||||
m_AdditionalLightsShadowResolutionTierMedium: 256
|
||||
m_AdditionalLightsShadowResolutionTierHigh: 512
|
||||
m_ReflectionProbeBlending: 0
|
||||
m_ReflectionProbeBoxProjection: 0
|
||||
m_ShadowDistance: 50
|
||||
m_ShadowCascadeCount: 1
|
||||
m_Cascade2Split: 0.25
|
||||
m_Cascade3Split: {x: 0.1, y: 0.3}
|
||||
m_Cascade4Split: {x: 0.067, y: 0.2, z: 0.467}
|
||||
m_CascadeBorder: 0.1
|
||||
m_ShadowDepthBias: 1
|
||||
m_ShadowNormalBias: 1
|
||||
m_AnyShadowsSupported: 1
|
||||
m_SoftShadowsSupported: 1
|
||||
m_ConservativeEnclosingSphere: 0
|
||||
m_NumIterationsEnclosingSphere: 64
|
||||
m_AdditionalLightsCookieResolution: 512
|
||||
m_AdditionalLightsCookieFormat: 1
|
||||
m_UseSRPBatcher: 1
|
||||
m_SupportsDynamicBatching: 0
|
||||
m_MixedLightingSupported: 1
|
||||
m_SupportsLightCookies: 1
|
||||
m_SupportsLightLayers: 0
|
||||
m_DebugLevel: 0
|
||||
m_StoreActionsOptimization: 0
|
||||
m_EnableRenderGraph: 0
|
||||
m_UseAdaptivePerformance: 1
|
||||
m_ColorGradingMode: 0
|
||||
m_ColorGradingLutSize: 32
|
||||
m_UseFastSRGBLinearConversion: 0
|
||||
m_ShadowType: 1
|
||||
m_LocalShadowsSupported: 0
|
||||
m_LocalShadowsAtlasResolution: 256
|
||||
m_MaxPixelLights: 0
|
||||
m_ShadowAtlasResolution: 256
|
||||
m_VolumeFrameworkUpdateMode: 0
|
||||
m_Textures:
|
||||
blueNoise64LTex: {fileID: 2800000, guid: e3d24661c1e055f45a7560c033dbb837, type: 3}
|
||||
bayerMatrixTex: {fileID: 2800000, guid: f9ee4ed84c1d10c49aabb9b210b0fc44, type: 3}
|
||||
m_ShaderVariantLogLevel: 0
|
||||
m_ShadowCascades: 0
|
||||
@@ -1,8 +0,0 @@
|
||||
fileFormatVersion: 2
|
||||
guid: e1260c1148f6143b28bae5ace5e9c5d1
|
||||
NativeFormatImporter:
|
||||
externalObjects: {}
|
||||
mainObjectFileID: 0
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
@@ -1,52 +0,0 @@
|
||||
%YAML 1.1
|
||||
%TAG !u! tag:unity3d.com,2011:
|
||||
--- !u!114 &11400000
|
||||
MonoBehaviour:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 0}
|
||||
m_Enabled: 1
|
||||
m_EditorHideFlags: 0
|
||||
m_Script: {fileID: 11500000, guid: de640fe3d0db1804a85f9fc8f5cadab6, type: 3}
|
||||
m_Name: URP-Performant-Renderer
|
||||
m_EditorClassIdentifier:
|
||||
debugShaders:
|
||||
debugReplacementPS: {fileID: 4800000, guid: cf852408f2e174538bcd9b7fda1c5ae7,
|
||||
type: 3}
|
||||
m_RendererFeatures: []
|
||||
m_RendererFeatureMap:
|
||||
m_UseNativeRenderPass: 0
|
||||
postProcessData: {fileID: 11400000, guid: 41439944d30ece34e96484bdb6645b55, type: 2}
|
||||
shaders:
|
||||
blitPS: {fileID: 4800000, guid: c17132b1f77d20942aa75f8429c0f8bc, type: 3}
|
||||
copyDepthPS: {fileID: 4800000, guid: d6dae50ee9e1bfa4db75f19f99355220, type: 3}
|
||||
screenSpaceShadowPS: {fileID: 0}
|
||||
samplingPS: {fileID: 4800000, guid: 04c410c9937594faa893a11dceb85f7e, type: 3}
|
||||
stencilDeferredPS: {fileID: 4800000, guid: e9155b26e1bc55942a41e518703fe304, type: 3}
|
||||
fallbackErrorPS: {fileID: 4800000, guid: e6e9a19c3678ded42a3bc431ebef7dbd, type: 3}
|
||||
materialErrorPS: {fileID: 4800000, guid: 5fd9a8feb75a4b5894c241777f519d4e, type: 3}
|
||||
coreBlitPS: {fileID: 0}
|
||||
coreBlitColorAndDepthPS: {fileID: 0}
|
||||
cameraMotionVector: {fileID: 0}
|
||||
objectMotionVector: {fileID: 0}
|
||||
m_OpaqueLayerMask:
|
||||
serializedVersion: 2
|
||||
m_Bits: 4294967295
|
||||
m_TransparentLayerMask:
|
||||
serializedVersion: 2
|
||||
m_Bits: 4294967295
|
||||
m_DefaultStencilState:
|
||||
overrideStencilState: 0
|
||||
stencilReference: 0
|
||||
stencilCompareFunction: 8
|
||||
passOperation: 2
|
||||
failOperation: 0
|
||||
zFailOperation: 0
|
||||
m_ShadowTransparentReceive: 1
|
||||
m_RenderingMode: 0
|
||||
m_DepthPrimingMode: 0
|
||||
m_AccurateGbufferNormals: 0
|
||||
m_ClusteredRendering: 0
|
||||
m_TileSize: 32
|
||||
@@ -1,8 +0,0 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 707360a9c581a4bd7aa53bfeb1429f71
|
||||
NativeFormatImporter:
|
||||
externalObjects: {}
|
||||
mainObjectFileID: 11400000
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
@@ -1,83 +0,0 @@
|
||||
%YAML 1.1
|
||||
%TAG !u! tag:unity3d.com,2011:
|
||||
--- !u!114 &11400000
|
||||
MonoBehaviour:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 0}
|
||||
m_Enabled: 1
|
||||
m_EditorHideFlags: 0
|
||||
m_Script: {fileID: 11500000, guid: bf2edee5c58d82540a51f03df9d42094, type: 3}
|
||||
m_Name: URP-Performant
|
||||
m_EditorClassIdentifier:
|
||||
k_AssetVersion: 11
|
||||
k_AssetPreviousVersion: 11
|
||||
m_RendererType: 1
|
||||
m_RendererData: {fileID: 0}
|
||||
m_RendererDataList:
|
||||
- {fileID: 11400000, guid: 707360a9c581a4bd7aa53bfeb1429f71, type: 2}
|
||||
m_DefaultRendererIndex: 0
|
||||
m_RequireDepthTexture: 0
|
||||
m_RequireOpaqueTexture: 0
|
||||
m_OpaqueDownsampling: 1
|
||||
m_SupportsTerrainHoles: 1
|
||||
m_SupportsHDR: 0
|
||||
m_HDRColorBufferPrecision: 0
|
||||
m_MSAA: 1
|
||||
m_RenderScale: 1
|
||||
m_UpscalingFilter: 0
|
||||
m_FsrOverrideSharpness: 0
|
||||
m_FsrSharpness: 0.92
|
||||
m_EnableLODCrossFade: 1
|
||||
m_LODCrossFadeDitheringType: 1
|
||||
m_MainLightRenderingMode: 1
|
||||
m_MainLightShadowsSupported: 0
|
||||
m_MainLightShadowmapResolution: 1024
|
||||
m_AdditionalLightsRenderingMode: 0
|
||||
m_AdditionalLightsPerObjectLimit: 4
|
||||
m_AdditionalLightShadowsSupported: 0
|
||||
m_AdditionalLightsShadowmapResolution: 512
|
||||
m_AdditionalLightsShadowResolutionTierLow: 128
|
||||
m_AdditionalLightsShadowResolutionTierMedium: 256
|
||||
m_AdditionalLightsShadowResolutionTierHigh: 512
|
||||
m_ReflectionProbeBlending: 0
|
||||
m_ReflectionProbeBoxProjection: 0
|
||||
m_ShadowDistance: 50
|
||||
m_ShadowCascadeCount: 1
|
||||
m_Cascade2Split: 0.25
|
||||
m_Cascade3Split: {x: 0.1, y: 0.3}
|
||||
m_Cascade4Split: {x: 0.067, y: 0.2, z: 0.467}
|
||||
m_CascadeBorder: 0.1
|
||||
m_ShadowDepthBias: 1
|
||||
m_ShadowNormalBias: 1
|
||||
m_AnyShadowsSupported: 1
|
||||
m_SoftShadowsSupported: 0
|
||||
m_ConservativeEnclosingSphere: 0
|
||||
m_NumIterationsEnclosingSphere: 64
|
||||
m_AdditionalLightsCookieResolution: 2048
|
||||
m_AdditionalLightsCookieFormat: 3
|
||||
m_UseSRPBatcher: 1
|
||||
m_SupportsDynamicBatching: 0
|
||||
m_MixedLightingSupported: 1
|
||||
m_SupportsLightCookies: 1
|
||||
m_SupportsLightLayers: 0
|
||||
m_DebugLevel: 0
|
||||
m_StoreActionsOptimization: 0
|
||||
m_EnableRenderGraph: 0
|
||||
m_UseAdaptivePerformance: 1
|
||||
m_ColorGradingMode: 0
|
||||
m_ColorGradingLutSize: 16
|
||||
m_UseFastSRGBLinearConversion: 0
|
||||
m_ShadowType: 1
|
||||
m_LocalShadowsSupported: 0
|
||||
m_LocalShadowsAtlasResolution: 256
|
||||
m_MaxPixelLights: 0
|
||||
m_ShadowAtlasResolution: 256
|
||||
m_VolumeFrameworkUpdateMode: 0
|
||||
m_Textures:
|
||||
blueNoise64LTex: {fileID: 2800000, guid: e3d24661c1e055f45a7560c033dbb837, type: 3}
|
||||
bayerMatrixTex: {fileID: 2800000, guid: f9ee4ed84c1d10c49aabb9b210b0fc44, type: 3}
|
||||
m_ShaderVariantLogLevel: 0
|
||||
m_ShadowCascades: 0
|
||||
@@ -1,8 +0,0 @@
|
||||
fileFormatVersion: 2
|
||||
guid: d0e2fc18fe036412f8223b3b3d9ad574
|
||||
NativeFormatImporter:
|
||||
externalObjects: {}
|
||||
mainObjectFileID: 0
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
@@ -4,83 +4,9 @@
|
||||
QualitySettings:
|
||||
m_ObjectHideFlags: 0
|
||||
serializedVersion: 5
|
||||
m_CurrentQuality: 2
|
||||
m_CurrentQuality: 0
|
||||
m_QualitySettings:
|
||||
- serializedVersion: 2
|
||||
name: Performant
|
||||
pixelLightCount: 0
|
||||
shadows: 0
|
||||
shadowResolution: 0
|
||||
shadowProjection: 1
|
||||
shadowCascades: 1
|
||||
shadowDistance: 20
|
||||
shadowNearPlaneOffset: 3
|
||||
shadowCascade2Split: 0.33333334
|
||||
shadowCascade4Split: {x: 0.06666667, y: 0.2, z: 0.46666667}
|
||||
shadowmaskMode: 0
|
||||
skinWeights: 2
|
||||
textureQuality: 0
|
||||
anisotropicTextures: 0
|
||||
antiAliasing: 0
|
||||
softParticles: 0
|
||||
softVegetation: 0
|
||||
realtimeReflectionProbes: 0
|
||||
billboardsFaceCameraPosition: 0
|
||||
vSyncCount: 0
|
||||
lodBias: 0.4
|
||||
maximumLODLevel: 0
|
||||
streamingMipmapsActive: 0
|
||||
streamingMipmapsAddAllCameras: 1
|
||||
streamingMipmapsMemoryBudget: 512
|
||||
streamingMipmapsRenderersPerFrame: 512
|
||||
streamingMipmapsMaxLevelReduction: 2
|
||||
streamingMipmapsMaxFileIORequests: 1024
|
||||
particleRaycastBudget: 4
|
||||
asyncUploadTimeSlice: 2
|
||||
asyncUploadBufferSize: 16
|
||||
asyncUploadPersistentBuffer: 1
|
||||
resolutionScalingFixedDPIFactor: 1
|
||||
customRenderPipeline: {fileID: 11400000, guid: d0e2fc18fe036412f8223b3b3d9ad574,
|
||||
type: 2}
|
||||
excludedTargetPlatforms: []
|
||||
- serializedVersion: 2
|
||||
name: Balanced
|
||||
pixelLightCount: 1
|
||||
shadows: 1
|
||||
shadowResolution: 0
|
||||
shadowProjection: 1
|
||||
shadowCascades: 1
|
||||
shadowDistance: 20
|
||||
shadowNearPlaneOffset: 3
|
||||
shadowCascade2Split: 0.33333334
|
||||
shadowCascade4Split: {x: 0.06666667, y: 0.2, z: 0.46666667}
|
||||
shadowmaskMode: 0
|
||||
skinWeights: 4
|
||||
textureQuality: 0
|
||||
anisotropicTextures: 1
|
||||
antiAliasing: 0
|
||||
softParticles: 0
|
||||
softVegetation: 0
|
||||
realtimeReflectionProbes: 0
|
||||
billboardsFaceCameraPosition: 0
|
||||
vSyncCount: 1
|
||||
lodBias: 1
|
||||
maximumLODLevel: 0
|
||||
streamingMipmapsActive: 0
|
||||
streamingMipmapsAddAllCameras: 1
|
||||
streamingMipmapsMemoryBudget: 512
|
||||
streamingMipmapsRenderersPerFrame: 512
|
||||
streamingMipmapsMaxLevelReduction: 2
|
||||
streamingMipmapsMaxFileIORequests: 1024
|
||||
particleRaycastBudget: 64
|
||||
asyncUploadTimeSlice: 2
|
||||
asyncUploadBufferSize: 16
|
||||
asyncUploadPersistentBuffer: 1
|
||||
resolutionScalingFixedDPIFactor: 1
|
||||
customRenderPipeline: {fileID: 11400000, guid: e1260c1148f6143b28bae5ace5e9c5d1,
|
||||
type: 2}
|
||||
excludedTargetPlatforms: []
|
||||
- serializedVersion: 2
|
||||
- serializedVersion: 3
|
||||
name: High Fidelity
|
||||
pixelLightCount: 2
|
||||
shadows: 2
|
||||
@@ -93,16 +19,19 @@ QualitySettings:
|
||||
shadowCascade4Split: {x: 0.06666667, y: 0.2, z: 0.46666667}
|
||||
shadowmaskMode: 1
|
||||
skinWeights: 255
|
||||
textureQuality: 0
|
||||
globalTextureMipmapLimit: 0
|
||||
textureMipmapLimitSettings: []
|
||||
anisotropicTextures: 2
|
||||
antiAliasing: 4
|
||||
softParticles: 0
|
||||
softVegetation: 1
|
||||
realtimeReflectionProbes: 1
|
||||
billboardsFaceCameraPosition: 1
|
||||
useLegacyDetailDistribution: 1
|
||||
vSyncCount: 1
|
||||
lodBias: 2
|
||||
maximumLODLevel: 0
|
||||
enableLODCrossFade: 1
|
||||
streamingMipmapsActive: 0
|
||||
streamingMipmapsAddAllCameras: 1
|
||||
streamingMipmapsMemoryBudget: 512
|
||||
@@ -116,21 +45,31 @@ QualitySettings:
|
||||
resolutionScalingFixedDPIFactor: 1
|
||||
customRenderPipeline: {fileID: 11400000, guid: 7b7fd9122c28c4d15b667c7040e3b3fd,
|
||||
type: 2}
|
||||
terrainQualityOverrides: 0
|
||||
terrainPixelError: 1
|
||||
terrainDetailDensityScale: 1
|
||||
terrainBasemapDistance: 1000
|
||||
terrainDetailDistance: 80
|
||||
terrainTreeDistance: 5000
|
||||
terrainBillboardStart: 50
|
||||
terrainFadeLength: 5
|
||||
terrainMaxTrees: 50
|
||||
excludedTargetPlatforms: []
|
||||
m_TextureMipmapLimitGroupNames: []
|
||||
m_PerPlatformDefaultQuality:
|
||||
Android: 1
|
||||
CloudRendering: 2
|
||||
Lumin: 2
|
||||
GameCoreScarlett: 2
|
||||
GameCoreXboxOne: 2
|
||||
Nintendo Switch: 2
|
||||
PS4: 2
|
||||
PS5: 2
|
||||
Android: 0
|
||||
CloudRendering: 0
|
||||
GameCoreScarlett: 0
|
||||
GameCoreXboxOne: 0
|
||||
Lumin: 0
|
||||
Nintendo Switch: 0
|
||||
PS4: 0
|
||||
PS5: 0
|
||||
Server: 0
|
||||
Stadia: 2
|
||||
Standalone: 2
|
||||
WebGL: 1
|
||||
Windows Store Apps: 2
|
||||
XboxOne: 2
|
||||
iPhone: 1
|
||||
tvOS: 1
|
||||
Stadia: 0
|
||||
Standalone: 0
|
||||
WebGL: 0
|
||||
Windows Store Apps: 0
|
||||
XboxOne: 0
|
||||
iPhone: 0
|
||||
tvOS: 0
|
||||
|
||||
Reference in New Issue
Block a user