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cb54ebab05
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laser emitter module
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2023-04-06 15:21:23 +02:00 |
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a71e5cac37
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measurements take pausing the game into account
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2023-04-06 09:47:33 +02:00 |
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30d8f986df
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move puzzle implementations out of engine
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2023-03-22 09:44:17 +01:00 |
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e1bfecbd4b
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refactor Desert assembly into Station46
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2023-05-09 02:15:57 +02:00 |
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ff01a700bd
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comment pass
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2022-12-29 16:16:49 +01:00 |
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80435ff696
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fix end space
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2022-12-15 23:40:55 +01:00 |
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4f57b57a00
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phase 2
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2022-12-15 23:29:02 +01:00 |
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12b0acbcbe
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estimate ui
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2022-12-14 21:57:03 +01:00 |
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5e2af5468c
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optimise instance access
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2022-12-14 20:22:39 +01:00 |
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22458e6d18
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rename DefaultEngine to be more readable
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2022-12-14 20:07:25 +01:00 |
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65b4cecd9b
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fix random puzzle order
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2022-12-14 17:50:19 +01:00 |
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db5123278d
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clean up ui
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2022-12-14 16:50:42 +01:00 |
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429f9536a9
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last room and puzzle order
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2022-12-08 14:04:00 +01:00 |
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b3c53031c1
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sessions
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2022-12-08 10:24:00 +01:00 |
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d36d33ca96
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correctly delete old rooms
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2022-12-07 15:41:00 +01:00 |
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b776e6744e
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PuzzleMeasurement, add Realm, door ExitedFrom event
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2022-12-05 18:11:00 +01:00 |
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edf9ccab0b
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fix build errors
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2022-12-05 08:10:00 +01:00 |
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15f3857302
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desert portal
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2022-11-27 12:12:02 +01:00 |
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3e51410ade
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rework dimensions and orientation into Placement, optimise requirements to work on previous candidates, use vec3 for positions
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2022-11-24 11:47:54 +01:00 |
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f13ba4cd95
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try generating spaces multiple times if they don't contain any puzzle modules
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2022-11-24 11:30:53 +01:00 |
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5b4aaa6f57
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fix field validation in EngineTheme
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2022-11-22 00:06:14 +01:00 |
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b0df3f303a
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custom exceptions, methods to create modules and states of specific type from generic ones
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2022-11-20 22:17:32 +01:00 |
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8ee43d6823
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add PreconditionRequirement and RelatedModule requirement
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2022-11-20 18:05:50 +01:00 |
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9fdfafc3eb
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split into multiple assemblies
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2022-11-20 12:52:22 +01:00 |
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