Commit Graph

56 Commits

Author SHA1 Message Date
6d2b5c52a1 render stencil portals (opaque) 2023-03-03 16:25:24 +01:00
dd080ef541 fix stencil pass 2023-02-14 17:03:12 +01:00
8aa329a055 stencil portals pass 1 and 2 2023-02-14 11:22:01 +01:00
d2f2e7713d rename main scene 2022-12-29 16:33:09 +01:00
643e03192a prepare for stencil portals 2022-12-19 15:13:40 +01:00
80435ff696 fix end space 2022-12-15 23:40:55 +01:00
4f57b57a00 phase 2 2022-12-15 23:29:02 +01:00
12b0acbcbe estimate ui 2022-12-14 21:57:03 +01:00
db5123278d clean up ui 2022-12-14 16:50:42 +01:00
9f1b944033 fix mouse input while a vr controller is active 2022-12-09 13:45:00 +01:00
429f9536a9 last room and puzzle order 2022-12-08 14:04:00 +01:00
99187bc752 update unity to 2022.2 2022-12-08 09:12:00 +01:00
d36d33ca96 correctly delete old rooms 2022-12-07 15:41:00 +01:00
b776e6744e PuzzleMeasurement, add Realm, door ExitedFrom event 2022-12-05 18:11:00 +01:00
5449283e5d fix hoop light, improve desert texture tiling performance 2022-12-05 13:10:00 +01:00
edf9ccab0b fix build errors 2022-12-05 08:10:00 +01:00
88f1b19990 update unity, fix skybox 2022-12-01 16:00:00 +01:00
26602d3dbc Finish Puzzle C 2022-12-01 15:13:00 +01:00
8398d29f25 improve portal collider to prevent unwanted teleportation 2022-11-28 21:44:00 +01:00
efe3cceba1 small fixes in portal clones and Terminal B 2022-11-28 20:52:00 +01:00
6106cdc544 vr ready buttons 2022-11-28 19:37:18 +01:00
15f3857302 desert portal 2022-11-27 12:12:02 +01:00
a5b8e4d131 refactor player assets into own assembly 2022-11-25 13:55:23 +01:00
3e51410ade rework dimensions and orientation into Placement, optimise requirements to work on previous candidates, use vec3 for positions 2022-11-24 11:47:54 +01:00
f13ba4cd95 try generating spaces multiple times if they don't contain any puzzle modules 2022-11-24 11:30:53 +01:00
4aa429d87d button and symbol events, PuzzleDetail log type 2022-11-21 20:37:31 +01:00
dbcb9c0a24 relate terminal and ball 2022-11-21 11:41:06 +01:00
9fdfafc3eb split into multiple assemblies 2022-11-20 12:52:22 +01:00
def03954a0 add gamemaster canvas 2022-11-20 11:15:11 +01:00
ae1d19455e symbol buttons 2022-11-20 08:33:27 +01:00
c5d365aec5 create desert theme 2022-11-15 23:03:03 +01:00
14ab0374cc merge PuzzleGeneration log type into ModulePlacement 2022-11-13 20:48:57 +01:00
990c7205ba puzzle flow 2022-11-11 16:25:25 +01:00
624f5ae6c6 split engine configuration from engine 2022-11-10 20:38:32 +01:00
648919cf5a make sure every module is accessible 2022-11-07 20:51:00 +01:00
1a1e7f87a0 no overlap requirement 2022-11-07 16:04:00 +01:00
d9513f70b3 orientation requirements 2022-11-07 15:41:00 +01:00
8719543f96 requirements foundation 2022-11-07 14:21:00 +01:00
7e9331f612 generic puzzle module 2022-11-07 11:12:00 +01:00
ba4fa9430c generic doors 2022-11-04 09:46:00 +01:00
807eae1c62 connect multiple rooms with doors 2022-11-03 21:20:00 +01:00
bce88d0504 improve room generation 2022-11-01 18:02:00 +01:00
ddb7ce73c9 generate simple room 2022-10-28 21:19:00 +02:00
347b026ade impossible spaces prototype 2022-10-10 22:19:42 +02:00
c7d56794b4 prepare impossible spaces scene 2022-10-10 21:24:51 +02:00
2d4bd97b8e portal driver clones 2022-10-10 21:14:16 +02:00
36e8538bb9 allow rigidbodies to travel through portals 2022-10-10 15:54:32 +02:00
fcbef48483 improve test scene 2022-10-10 13:59:42 +02:00
6c92351658 portal travelling 2022-10-10 13:21:12 +02:00
464a7e6767 VR portal rendering 2022-10-09 16:53:57 +02:00