Files
modular-vr/Assets/Escape Room Engine/Engine/Scripts/Modules/ModuleDescription.cs

15 lines
529 B
C#

using System.Collections.Generic;
using Escape_Room_Engine.Engine.Scripts.Requirements;
using UnityEngine;
namespace Escape_Room_Engine.Engine.Scripts.Modules
{
[CreateAssetMenu(menuName = "Modules/Generic Module")]
public class ModuleDescription : ScriptableObject
{
public List<ModuleType> types = new();
public ModuleState modulePrefab;
public List<PlacementRequirement> placementRequirements = new();
public List<OrientationRequirement> orientationRequirements = new();
}
}