Files
modular-vr/Assets/Escape Room Engine/Engine/Scripts/Requirements/PlaceAnywhere.cs
2022-11-07 19:05:00 +01:00

15 lines
467 B
C#

using System.Collections.Generic;
using Escape_Room_Engine.Engine.Scripts.Modules;
using UnityEngine;
namespace Escape_Room_Engine.Engine.Scripts.Requirements
{
[CreateAssetMenu(menuName = "Requirements/Place Anywhere")]
public class PlaceAnywhere : PlacementRequirement
{
protected override IEnumerable<Vector2Int> GenerateCandidates(Module module, Space space)
{
return space.rrDimensions.EveryPosition;
}
}
}