Files
modular-vr/Assets/Engine/Runtime/Modules/State/Spawn.cs

13 lines
271 B
C#

namespace EscapeRoomEngine.Engine.Runtime.Modules.State
{
/// <summary>
/// The spawn door is used in the first room.
/// </summary>
internal class Spawn : DoorState
{
private void Start()
{
ExitFrom();
}
}
}