Files
modular-vr/Assets/Engine/Runtime/UI/PuzzlePlanEntry.cs
2022-12-15 23:29:02 +01:00

32 lines
878 B
C#

using System;
using EscapeRoomEngine.Engine.Runtime.Measurements;
using EscapeRoomEngine.Engine.Runtime.Modules;
using EscapeRoomEngine.Engine.Runtime.Utilities;
using NaughtyAttributes;
using UnityEngine;
using UnityEngine.UI;
namespace EscapeRoomEngine.Engine.Runtime.UI
{
public class PuzzlePlanEntry : MonoBehaviour
{
[BoxGroup("Internal")] [Required] [SerializeField]
private Text puzzleName, estimatedTime;
public Vector2 Position
{
set
{
puzzleName.rectTransform.anchoredPosition = value;
}
}
public PuzzleModuleDescription Puzzle
{
set
{
puzzleName.text = value.puzzleName;
estimatedTime.text = $"Time Estimate: {Measure.EstimateTime(value).ToTimeSpan():mm':'ss}";
}
}
}
}