Files
modular-vr/Assets/Engine/Runtime/Requirements/Placement/PlaceWithRelatedModule.cs

18 lines
705 B
C#

using System.Collections.Generic;
using EscapeRoomEngine.Engine.Runtime.Modules;
using UnityEngine;
namespace EscapeRoomEngine.Engine.Runtime.Requirements.Placement
{
/// <summary>
/// This requirement places a module exactly in the same position as its first related module.
/// </summary>
[CreateAssetMenu(menuName = "Requirements/Place With Related Module")]
public class PlaceWithRelatedModule : PlacementRequirement
{
protected override List<Utilities.Placement> FilterCandidates(List<Utilities.Placement> candidates, Module module, Space space)
{
return new List<Utilities.Placement> { module.relatedModules[0].srPlacement };
}
}
}