Files
2023-04-06 09:55:51 +02:00

14 lines
375 B
C#

using Station46.Scripts;
using UnityEngine;
namespace Station46.Modules.Symbols.Scripts
{
/// <summary>
/// A <see cref="HoloButton"/> that includes the number of its assigned symbol.
/// </summary>
public class SymbolButton : HoloButton
{
[Tooltip("The number of the symbol assigned to this button.")]
public int symbolNumber;
}
}