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@@ -1,8 +1,11 @@
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using UnityEditor;
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using UnityEngine;
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namespace EscapeRoomEngine.Desert.Runtime
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namespace EscapeRoomEngine.Engine.Runtime.Utilities
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{
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/// <summary>
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/// This component disables a certain game object from being selectable in the scene view.
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/// </summary>
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public class DisablePicking : MonoBehaviour
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{
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public GameObject objectToDisable;
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