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@@ -2,12 +2,17 @@ using System.Collections.Generic;
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using EscapeRoomEngine.Engine.Runtime.Modules;
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using NaughtyAttributes;
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using UnityEngine;
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using UnityEngine.UI;
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namespace EscapeRoomEngine.Engine.Runtime.UI
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{
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/// <summary>
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/// The puzzle plan UI component that displays the current puzzle plan in the game master window.
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/// </summary>
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public class PuzzlePlan : MonoBehaviour
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{
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/// <summary>
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/// The distance from one entry to the next.
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/// </summary>
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[SerializeField]
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private Vector2 entryOffset;
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[BoxGroup("Internal")] [SerializeField]
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