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@@ -21,6 +21,9 @@ namespace EscapeRoomEngine.Engine.Runtime
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public GameObject prefab;
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}
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/// <summary>
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/// A space tile contains all game objects necessary to create a space from 2m x 2m up to any size.
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/// </summary>
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public class SpaceTile : MonoBehaviour
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{
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public static HashSet<TileLocation> EveryTileLocation => new(new[]
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