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@@ -6,12 +6,16 @@ using LogType = EscapeRoomEngine.Engine.Runtime.Utilities.LogType;
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namespace EscapeRoomEngine.Engine.Runtime.Modules
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{
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/// <summary>
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/// The <see cref="PuzzleState"/> of a puzzle that includes a number of steps that need to be completed to solve it.
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/// </summary>
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public abstract class StepPuzzle : PuzzleState
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{
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[BoxGroup("Step Puzzle")]
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[InfoBox("In easy mode, the step puzzle will not reset if a wrong input is made.")]
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public bool easyMode;
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[BoxGroup("Step Puzzle")] [Min(0)] public int totalSteps;
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[BoxGroup("Step Puzzle")] [Min(0)]
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public int totalSteps;
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[BoxGroup("Step Puzzle")] [ProgressBar("Step", "totalSteps", EColor.Orange)]
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public int currentStep;
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