comment pass

This commit is contained in:
2022-12-29 16:16:49 +01:00
parent 643e03192a
commit ff01a700bd
75 changed files with 634 additions and 65 deletions

View File

@@ -5,9 +5,13 @@ using UnityEngine;
namespace EscapeRoomEngine.Engine.Runtime.Modules
{
/// <summary>
/// The description of a specific module variant. Includes any requirements, the types and the module state that should be initialised with the module.
/// </summary>
[CreateAssetMenu(menuName = "Modules/Generic Module")]
public class ModuleDescription : ScriptableObject
{
[Tooltip("The module types decide how this module can be used.")]
public List<ModuleType> types = new();
public ModuleState modulePrefab;
[BoxGroup("Requirements")]