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@@ -3,9 +3,14 @@ using UnityEngine;
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namespace EscapeRoomEngine.Engine.Runtime.Modules
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{
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/// <summary>
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/// A <see cref="StepPuzzle"/> whose steps are considered a cycle that can be started anywhere and must be stepped through once.
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/// </summary>
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public class CyclicStepPuzzle : StepPuzzle
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{
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[BoxGroup("Step Puzzle")] [Min(0)] public int cycleStep;
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[Tooltip("The current step in the cycle.")]
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[BoxGroup("Step Puzzle")] [Min(0)]
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public int cycleStep;
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protected override void CheckStep(int step)
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{
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