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@@ -7,6 +7,9 @@ using UnityEngine;
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namespace EscapeRoomEngine.Engine.Runtime
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{
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/// <summary>
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/// An engine theme decides the room size, look and available modules for the engine.
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/// </summary>
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[CreateAssetMenu(menuName = "Engine Theme")]
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public class EngineTheme : ScriptableObject
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{
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@@ -23,9 +26,11 @@ namespace EscapeRoomEngine.Engine.Runtime
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#region Theme
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[BoxGroup("Theme")] [Required]
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[Tooltip("The tile that rooms are generated from.")]
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public SpaceTile spaceTile;
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[BoxGroup("Theme")]
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[Tooltip("The environment that is placed around every generated room.")]
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public GameObject environment;
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[BoxGroup("Theme")]
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@@ -39,6 +44,7 @@ namespace EscapeRoomEngine.Engine.Runtime
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public DoorModuleDescription spawnDoor;
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[BoxGroup("Doors")] [ValidateInput("IsNotEmpty", "At least one exit door type is required.")]
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[Tooltip("The types of exit doors this theme provides. Entrance doors are connected to the exit doors and don't need to be specified here.")]
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public List<DoorModuleDescription> exitDoorTypes;
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#endregion
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