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@@ -6,12 +6,20 @@ using UnityEngine;
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namespace EscapeRoomEngine.Desert.Runtime.Puzzle_A
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{
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/// <summary>
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/// The rotating ring in the symbol ball module.
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/// </summary>
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public class Ring : MonoBehaviour
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{
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[Tooltip("Whether the ring is rotating.")]
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public bool rotating = true;
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[Tooltip("The current angle of the rotation.")]
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public float rotationAngle;
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[MinMaxSlider(-180, 180)] public Vector2 activeRange;
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[BoxGroup("Internal")] [Required] public Crystal crystal;
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[Tooltip("The range in degrees from the front of the module where a symbol should be lit up.")]
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[MinMaxSlider(-180, 180)]
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public Vector2 activeRange;
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[BoxGroup("Internal")] [Required]
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public Crystal crystal;
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[BoxGroup("Internal")]
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[ValidateInput("SymbolCount", "Must have same amount of symbols and slots.")]
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public List<Symbol> symbols;
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