comment pass

This commit is contained in:
2022-12-29 16:16:49 +01:00
parent 643e03192a
commit ff01a700bd
75 changed files with 634 additions and 65 deletions

View File

@@ -6,12 +6,20 @@ using UnityEngine;
namespace EscapeRoomEngine.Desert.Runtime.Puzzle_A
{
/// <summary>
/// The rotating ring in the symbol ball module.
/// </summary>
public class Ring : MonoBehaviour
{
[Tooltip("Whether the ring is rotating.")]
public bool rotating = true;
[Tooltip("The current angle of the rotation.")]
public float rotationAngle;
[MinMaxSlider(-180, 180)] public Vector2 activeRange;
[BoxGroup("Internal")] [Required] public Crystal crystal;
[Tooltip("The range in degrees from the front of the module where a symbol should be lit up.")]
[MinMaxSlider(-180, 180)]
public Vector2 activeRange;
[BoxGroup("Internal")] [Required]
public Crystal crystal;
[BoxGroup("Internal")]
[ValidateInput("SymbolCount", "Must have same amount of symbols and slots.")]
public List<Symbol> symbols;