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@@ -3,10 +3,15 @@ using NaughtyAttributes;
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namespace EscapeRoomEngine.Desert.Runtime.Puzzle_A
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{
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/// <summary>
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/// The main component for the symbol ball module.
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/// </summary>
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public class Ball : ModuleState
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{
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[BoxGroup("Internal")] [Required] public Emission statusLight;
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[BoxGroup("Internal")] [Required] public Ring ring;
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[BoxGroup("Internal")] [Required]
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public Emission statusLight;
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[BoxGroup("Internal")] [Required]
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public Ring ring;
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public bool StatusLight
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{
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