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@@ -10,8 +10,12 @@ namespace EscapeRoomEngine.Desert.Runtime.Dispenser
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public bool[] lights;
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}
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/// <summary>
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/// This component controls the grid of lights on the dispenser.
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/// </summary>
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public class DispenserLights : MonoBehaviour
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{
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[Tooltip("Control the pattern of lights on a dispenser.")]
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[SerializeField]
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private DispenserLightRow[] lights;
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[BoxGroup("Internal")] [SerializeField]
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@@ -23,7 +27,6 @@ namespace EscapeRoomEngine.Desert.Runtime.Dispenser
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private void Start()
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{
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var position = transform.localPosition;
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for (var y = 0; y < gridDimensions.y; y++)
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{
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var row = lights[y].lights;
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