correctly delete old rooms
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17
Assets/Engine/Runtime/Utilities/DisablePicking.cs
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17
Assets/Engine/Runtime/Utilities/DisablePicking.cs
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using UnityEditor;
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using UnityEngine;
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namespace EscapeRoomEngine.Desert.Runtime
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{
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public class DisablePicking : MonoBehaviour
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{
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public GameObject objectToDisable;
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private void Start()
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{
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#if UNITY_EDITOR
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SceneVisibilityManager.instance.DisablePicking(objectToDisable, true);
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#endif
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}
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}
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}
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3
Assets/Engine/Runtime/Utilities/DisablePicking.cs.meta
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3
Assets/Engine/Runtime/Utilities/DisablePicking.cs.meta
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fileFormatVersion: 2
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guid: 496991ba2bf54e1e854a171f18180c54
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timeCreated: 1670798898
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