Files
modular-vr/Assets/Engine/Runtime/Utilities/DisablePicking.cs
2022-12-07 15:41:00 +01:00

17 lines
391 B
C#

using UnityEditor;
using UnityEngine;
namespace EscapeRoomEngine.Desert.Runtime
{
public class DisablePicking : MonoBehaviour
{
public GameObject objectToDisable;
private void Start()
{
#if UNITY_EDITOR
SceneVisibilityManager.instance.DisablePicking(objectToDisable, true);
#endif
}
}
}