generic doors
This commit is contained in:
@@ -0,0 +1,126 @@
|
||||
%YAML 1.1
|
||||
%TAG !u! tag:unity3d.com,2011:
|
||||
--- !u!114 &-7117340174757956021
|
||||
MonoBehaviour:
|
||||
m_ObjectHideFlags: 11
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 0}
|
||||
m_Enabled: 1
|
||||
m_EditorHideFlags: 0
|
||||
m_Script: {fileID: 11500000, guid: d0353a89b1f911e48b9e16bdc9f2e058, type: 3}
|
||||
m_Name:
|
||||
m_EditorClassIdentifier:
|
||||
version: 5
|
||||
--- !u!21 &2100000
|
||||
Material:
|
||||
serializedVersion: 8
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_Name: Generic Material A
|
||||
m_Shader: {fileID: 4800000, guid: 933532a4fcc9baf4fa0491de14d08ed7, type: 3}
|
||||
m_ValidKeywords: []
|
||||
m_InvalidKeywords: []
|
||||
m_LightmapFlags: 4
|
||||
m_EnableInstancingVariants: 0
|
||||
m_DoubleSidedGI: 0
|
||||
m_CustomRenderQueue: -1
|
||||
stringTagMap:
|
||||
RenderType: Opaque
|
||||
disabledShaderPasses: []
|
||||
m_SavedProperties:
|
||||
serializedVersion: 3
|
||||
m_TexEnvs:
|
||||
- _BaseMap:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
- _BumpMap:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
- _DetailAlbedoMap:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
- _DetailMask:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
- _DetailNormalMap:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
- _EmissionMap:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
- _MainTex:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
- _MetallicGlossMap:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
- _OcclusionMap:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
- _ParallaxMap:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
- _SpecGlossMap:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
- unity_Lightmaps:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
- unity_LightmapsInd:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
- unity_ShadowMasks:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
m_Ints: []
|
||||
m_Floats:
|
||||
- _AlphaClip: 0
|
||||
- _Blend: 0
|
||||
- _BumpScale: 1
|
||||
- _ClearCoatMask: 0
|
||||
- _ClearCoatSmoothness: 0
|
||||
- _Cull: 2
|
||||
- _Cutoff: 0.5
|
||||
- _DetailAlbedoMapScale: 1
|
||||
- _DetailNormalMapScale: 1
|
||||
- _DstBlend: 0
|
||||
- _EnvironmentReflections: 1
|
||||
- _GlossMapScale: 0
|
||||
- _Glossiness: 0
|
||||
- _GlossyReflections: 0
|
||||
- _Metallic: 0
|
||||
- _OcclusionStrength: 1
|
||||
- _Parallax: 0.005
|
||||
- _QueueOffset: 0
|
||||
- _ReceiveShadows: 1
|
||||
- _Smoothness: 0.5
|
||||
- _SmoothnessTextureChannel: 0
|
||||
- _SpecularHighlights: 1
|
||||
- _SrcBlend: 1
|
||||
- _Surface: 0
|
||||
- _WorkflowMode: 1
|
||||
- _ZWrite: 1
|
||||
m_Colors:
|
||||
- _BaseColor: {r: 1, g: 0, b: 0, a: 1}
|
||||
- _Color: {r: 1, g: 0, b: 0, a: 1}
|
||||
- _EmissionColor: {r: 0, g: 0, b: 0, a: 1}
|
||||
- _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1}
|
||||
m_BuildTextureStacks: []
|
||||
@@ -0,0 +1,8 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 3e334d6799a0d0040a41fe4794da90f5
|
||||
NativeFormatImporter:
|
||||
externalObjects: {}
|
||||
mainObjectFileID: 2100000
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
@@ -0,0 +1,126 @@
|
||||
%YAML 1.1
|
||||
%TAG !u! tag:unity3d.com,2011:
|
||||
--- !u!114 &-7117340174757956021
|
||||
MonoBehaviour:
|
||||
m_ObjectHideFlags: 11
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 0}
|
||||
m_Enabled: 1
|
||||
m_EditorHideFlags: 0
|
||||
m_Script: {fileID: 11500000, guid: d0353a89b1f911e48b9e16bdc9f2e058, type: 3}
|
||||
m_Name:
|
||||
m_EditorClassIdentifier:
|
||||
version: 5
|
||||
--- !u!21 &2100000
|
||||
Material:
|
||||
serializedVersion: 8
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_Name: Generic Material B
|
||||
m_Shader: {fileID: 4800000, guid: 933532a4fcc9baf4fa0491de14d08ed7, type: 3}
|
||||
m_ValidKeywords: []
|
||||
m_InvalidKeywords: []
|
||||
m_LightmapFlags: 4
|
||||
m_EnableInstancingVariants: 0
|
||||
m_DoubleSidedGI: 0
|
||||
m_CustomRenderQueue: -1
|
||||
stringTagMap:
|
||||
RenderType: Opaque
|
||||
disabledShaderPasses: []
|
||||
m_SavedProperties:
|
||||
serializedVersion: 3
|
||||
m_TexEnvs:
|
||||
- _BaseMap:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
- _BumpMap:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
- _DetailAlbedoMap:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
- _DetailMask:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
- _DetailNormalMap:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
- _EmissionMap:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
- _MainTex:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
- _MetallicGlossMap:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
- _OcclusionMap:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
- _ParallaxMap:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
- _SpecGlossMap:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
- unity_Lightmaps:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
- unity_LightmapsInd:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
- unity_ShadowMasks:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
m_Ints: []
|
||||
m_Floats:
|
||||
- _AlphaClip: 0
|
||||
- _Blend: 0
|
||||
- _BumpScale: 1
|
||||
- _ClearCoatMask: 0
|
||||
- _ClearCoatSmoothness: 0
|
||||
- _Cull: 2
|
||||
- _Cutoff: 0.5
|
||||
- _DetailAlbedoMapScale: 1
|
||||
- _DetailNormalMapScale: 1
|
||||
- _DstBlend: 0
|
||||
- _EnvironmentReflections: 1
|
||||
- _GlossMapScale: 0
|
||||
- _Glossiness: 0
|
||||
- _GlossyReflections: 0
|
||||
- _Metallic: 0
|
||||
- _OcclusionStrength: 1
|
||||
- _Parallax: 0.005
|
||||
- _QueueOffset: 0
|
||||
- _ReceiveShadows: 1
|
||||
- _Smoothness: 0.5
|
||||
- _SmoothnessTextureChannel: 0
|
||||
- _SpecularHighlights: 1
|
||||
- _SrcBlend: 1
|
||||
- _Surface: 0
|
||||
- _WorkflowMode: 1
|
||||
- _ZWrite: 1
|
||||
m_Colors:
|
||||
- _BaseColor: {r: 0, g: 1, b: 0, a: 1}
|
||||
- _Color: {r: 0, g: 1, b: 0, a: 1}
|
||||
- _EmissionColor: {r: 0, g: 0, b: 0, a: 1}
|
||||
- _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1}
|
||||
m_BuildTextureStacks: []
|
||||
@@ -0,0 +1,8 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 94d63268ac1ac034d8c0af72dd04a346
|
||||
NativeFormatImporter:
|
||||
externalObjects: {}
|
||||
mainObjectFileID: 2100000
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
@@ -0,0 +1,8 @@
|
||||
fileFormatVersion: 2
|
||||
guid: cbca1f72962acd84f99c381bc7e55a4a
|
||||
folderAsset: yes
|
||||
DefaultImporter:
|
||||
externalObjects: {}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
@@ -0,0 +1,19 @@
|
||||
%YAML 1.1
|
||||
%TAG !u! tag:unity3d.com,2011:
|
||||
--- !u!114 &11400000
|
||||
MonoBehaviour:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 0}
|
||||
m_Enabled: 1
|
||||
m_EditorHideFlags: 0
|
||||
m_Script: {fileID: 11500000, guid: f5c1202346c34ebc9c3f701a98b50877, type: 3}
|
||||
m_Name: Generic Door Entrance Description
|
||||
m_EditorClassIdentifier:
|
||||
modulePrefab: {fileID: 5399176795272327488, guid: da9b7a57e7c37d149827fe17188bdeea,
|
||||
type: 3}
|
||||
doorType: 0
|
||||
connectedDoorDescription: {fileID: 11400000, guid: 9f41a4c77b171754884cdf194aa156ea,
|
||||
type: 2}
|
||||
@@ -0,0 +1,8 @@
|
||||
fileFormatVersion: 2
|
||||
guid: d28f4ecf66835b74894687865fe95018
|
||||
NativeFormatImporter:
|
||||
externalObjects: {}
|
||||
mainObjectFileID: 11400000
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
@@ -0,0 +1,19 @@
|
||||
%YAML 1.1
|
||||
%TAG !u! tag:unity3d.com,2011:
|
||||
--- !u!114 &11400000
|
||||
MonoBehaviour:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 0}
|
||||
m_Enabled: 1
|
||||
m_EditorHideFlags: 0
|
||||
m_Script: {fileID: 11500000, guid: f5c1202346c34ebc9c3f701a98b50877, type: 3}
|
||||
m_Name: Generic Door Exit Description
|
||||
m_EditorClassIdentifier:
|
||||
modulePrefab: {fileID: 5399176795272327488, guid: d877ee36ba6ace440aebce2c20cf70d6,
|
||||
type: 3}
|
||||
doorType: 1
|
||||
connectedDoorDescription: {fileID: 11400000, guid: d28f4ecf66835b74894687865fe95018,
|
||||
type: 2}
|
||||
@@ -0,0 +1,8 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 9f41a4c77b171754884cdf194aa156ea
|
||||
NativeFormatImporter:
|
||||
externalObjects: {}
|
||||
mainObjectFileID: 11400000
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
@@ -0,0 +1,16 @@
|
||||
%YAML 1.1
|
||||
%TAG !u! tag:unity3d.com,2011:
|
||||
--- !u!114 &11400000
|
||||
MonoBehaviour:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 0}
|
||||
m_Enabled: 1
|
||||
m_EditorHideFlags: 0
|
||||
m_Script: {fileID: 11500000, guid: abf4a405f6c64073995bded39977563e, type: 3}
|
||||
m_Name: Generic Module Description
|
||||
m_EditorClassIdentifier:
|
||||
modulePrefab: {fileID: 3864228228344123331, guid: ad2655de8289afa40aa520f9fc474681,
|
||||
type: 3}
|
||||
@@ -0,0 +1,8 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 7400e74756d4cc049b9af0469bba3e00
|
||||
NativeFormatImporter:
|
||||
externalObjects: {}
|
||||
mainObjectFileID: 11400000
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
@@ -0,0 +1,18 @@
|
||||
%YAML 1.1
|
||||
%TAG !u! tag:unity3d.com,2011:
|
||||
--- !u!114 &11400000
|
||||
MonoBehaviour:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 0}
|
||||
m_Enabled: 1
|
||||
m_EditorHideFlags: 0
|
||||
m_Script: {fileID: 11500000, guid: f5c1202346c34ebc9c3f701a98b50877, type: 3}
|
||||
m_Name: Spawn Description
|
||||
m_EditorClassIdentifier:
|
||||
modulePrefab: {fileID: 278361332033420131, guid: db5350cd22f3a0f4f818a5f985342136,
|
||||
type: 3}
|
||||
doorType: 0
|
||||
connectedDoorDescription: {fileID: 11400000}
|
||||
@@ -0,0 +1,8 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 0e4c15f85acfd754997a7a9d04c19c3e
|
||||
NativeFormatImporter:
|
||||
externalObjects: {}
|
||||
mainObjectFileID: 11400000
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
8
Assets/Escape Room Engine/Engine/Prefabs.meta
Normal file
8
Assets/Escape Room Engine/Engine/Prefabs.meta
Normal file
@@ -0,0 +1,8 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 13e3048f21bad284b91f2b72d7c0d47d
|
||||
folderAsset: yes
|
||||
DefaultImporter:
|
||||
externalObjects: {}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
@@ -0,0 +1,76 @@
|
||||
%YAML 1.1
|
||||
%TAG !u! tag:unity3d.com,2011:
|
||||
--- !u!1001 &5062520571022203852
|
||||
PrefabInstance:
|
||||
m_ObjectHideFlags: 0
|
||||
serializedVersion: 2
|
||||
m_Modification:
|
||||
m_TransformParent: {fileID: 0}
|
||||
m_Modifications:
|
||||
- target: {fileID: 913127997918145164, guid: 30bf75759c019b843afd4c6aeb694159,
|
||||
type: 3}
|
||||
propertyPath: m_Name
|
||||
value: Generic Door Entrance
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 4775571204437220950, guid: 30bf75759c019b843afd4c6aeb694159,
|
||||
type: 3}
|
||||
propertyPath: m_Materials.Array.data[0]
|
||||
value:
|
||||
objectReference: {fileID: 2100000, guid: 94d63268ac1ac034d8c0af72dd04a346, type: 2}
|
||||
- target: {fileID: 6060240960858060261, guid: 30bf75759c019b843afd4c6aeb694159,
|
||||
type: 3}
|
||||
propertyPath: m_RootOrder
|
||||
value: 0
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 6060240960858060261, guid: 30bf75759c019b843afd4c6aeb694159,
|
||||
type: 3}
|
||||
propertyPath: m_LocalPosition.x
|
||||
value: 0
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 6060240960858060261, guid: 30bf75759c019b843afd4c6aeb694159,
|
||||
type: 3}
|
||||
propertyPath: m_LocalPosition.y
|
||||
value: 0
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 6060240960858060261, guid: 30bf75759c019b843afd4c6aeb694159,
|
||||
type: 3}
|
||||
propertyPath: m_LocalPosition.z
|
||||
value: 0
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 6060240960858060261, guid: 30bf75759c019b843afd4c6aeb694159,
|
||||
type: 3}
|
||||
propertyPath: m_LocalRotation.w
|
||||
value: 1
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 6060240960858060261, guid: 30bf75759c019b843afd4c6aeb694159,
|
||||
type: 3}
|
||||
propertyPath: m_LocalRotation.x
|
||||
value: 0
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 6060240960858060261, guid: 30bf75759c019b843afd4c6aeb694159,
|
||||
type: 3}
|
||||
propertyPath: m_LocalRotation.y
|
||||
value: 0
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 6060240960858060261, guid: 30bf75759c019b843afd4c6aeb694159,
|
||||
type: 3}
|
||||
propertyPath: m_LocalRotation.z
|
||||
value: 0
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 6060240960858060261, guid: 30bf75759c019b843afd4c6aeb694159,
|
||||
type: 3}
|
||||
propertyPath: m_LocalEulerAnglesHint.x
|
||||
value: 0
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 6060240960858060261, guid: 30bf75759c019b843afd4c6aeb694159,
|
||||
type: 3}
|
||||
propertyPath: m_LocalEulerAnglesHint.y
|
||||
value: 0
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 6060240960858060261, guid: 30bf75759c019b843afd4c6aeb694159,
|
||||
type: 3}
|
||||
propertyPath: m_LocalEulerAnglesHint.z
|
||||
value: 0
|
||||
objectReference: {fileID: 0}
|
||||
m_RemovedComponents: []
|
||||
m_SourcePrefab: {fileID: 100100000, guid: 30bf75759c019b843afd4c6aeb694159, type: 3}
|
||||
@@ -0,0 +1,7 @@
|
||||
fileFormatVersion: 2
|
||||
guid: da9b7a57e7c37d149827fe17188bdeea
|
||||
PrefabImporter:
|
||||
externalObjects: {}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
@@ -0,0 +1,76 @@
|
||||
%YAML 1.1
|
||||
%TAG !u! tag:unity3d.com,2011:
|
||||
--- !u!1001 &5062520571022203852
|
||||
PrefabInstance:
|
||||
m_ObjectHideFlags: 0
|
||||
serializedVersion: 2
|
||||
m_Modification:
|
||||
m_TransformParent: {fileID: 0}
|
||||
m_Modifications:
|
||||
- target: {fileID: 913127997918145164, guid: 30bf75759c019b843afd4c6aeb694159,
|
||||
type: 3}
|
||||
propertyPath: m_Name
|
||||
value: Generic Door Exit
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 4775571204437220950, guid: 30bf75759c019b843afd4c6aeb694159,
|
||||
type: 3}
|
||||
propertyPath: m_Materials.Array.data[0]
|
||||
value:
|
||||
objectReference: {fileID: 2100000, guid: 3e334d6799a0d0040a41fe4794da90f5, type: 2}
|
||||
- target: {fileID: 6060240960858060261, guid: 30bf75759c019b843afd4c6aeb694159,
|
||||
type: 3}
|
||||
propertyPath: m_RootOrder
|
||||
value: 0
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 6060240960858060261, guid: 30bf75759c019b843afd4c6aeb694159,
|
||||
type: 3}
|
||||
propertyPath: m_LocalPosition.x
|
||||
value: 0
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 6060240960858060261, guid: 30bf75759c019b843afd4c6aeb694159,
|
||||
type: 3}
|
||||
propertyPath: m_LocalPosition.y
|
||||
value: 0
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 6060240960858060261, guid: 30bf75759c019b843afd4c6aeb694159,
|
||||
type: 3}
|
||||
propertyPath: m_LocalPosition.z
|
||||
value: 0
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 6060240960858060261, guid: 30bf75759c019b843afd4c6aeb694159,
|
||||
type: 3}
|
||||
propertyPath: m_LocalRotation.w
|
||||
value: 1
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 6060240960858060261, guid: 30bf75759c019b843afd4c6aeb694159,
|
||||
type: 3}
|
||||
propertyPath: m_LocalRotation.x
|
||||
value: 0
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 6060240960858060261, guid: 30bf75759c019b843afd4c6aeb694159,
|
||||
type: 3}
|
||||
propertyPath: m_LocalRotation.y
|
||||
value: 0
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 6060240960858060261, guid: 30bf75759c019b843afd4c6aeb694159,
|
||||
type: 3}
|
||||
propertyPath: m_LocalRotation.z
|
||||
value: 0
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 6060240960858060261, guid: 30bf75759c019b843afd4c6aeb694159,
|
||||
type: 3}
|
||||
propertyPath: m_LocalEulerAnglesHint.x
|
||||
value: 0
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 6060240960858060261, guid: 30bf75759c019b843afd4c6aeb694159,
|
||||
type: 3}
|
||||
propertyPath: m_LocalEulerAnglesHint.y
|
||||
value: 0
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 6060240960858060261, guid: 30bf75759c019b843afd4c6aeb694159,
|
||||
type: 3}
|
||||
propertyPath: m_LocalEulerAnglesHint.z
|
||||
value: 0
|
||||
objectReference: {fileID: 0}
|
||||
m_RemovedComponents: []
|
||||
m_SourcePrefab: {fileID: 100100000, guid: 30bf75759c019b843afd4c6aeb694159, type: 3}
|
||||
@@ -0,0 +1,7 @@
|
||||
fileFormatVersion: 2
|
||||
guid: d877ee36ba6ace440aebce2c20cf70d6
|
||||
PrefabImporter:
|
||||
externalObjects: {}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
81
Assets/Escape Room Engine/Engine/Prefabs/Generic Door.prefab
Normal file
81
Assets/Escape Room Engine/Engine/Prefabs/Generic Door.prefab
Normal file
@@ -0,0 +1,81 @@
|
||||
%YAML 1.1
|
||||
%TAG !u! tag:unity3d.com,2011:
|
||||
--- !u!1001 &4110777154808243535
|
||||
PrefabInstance:
|
||||
m_ObjectHideFlags: 0
|
||||
serializedVersion: 2
|
||||
m_Modification:
|
||||
m_TransformParent: {fileID: 0}
|
||||
m_Modifications:
|
||||
- target: {fileID: 3864228228344123331, guid: ad2655de8289afa40aa520f9fc474681,
|
||||
type: 3}
|
||||
propertyPath: m_Name
|
||||
value: Generic Door
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 7279153380729290489, guid: ad2655de8289afa40aa520f9fc474681,
|
||||
type: 3}
|
||||
propertyPath: m_LocalScale.y
|
||||
value: 2
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 7279153380729290489, guid: ad2655de8289afa40aa520f9fc474681,
|
||||
type: 3}
|
||||
propertyPath: m_LocalPosition.y
|
||||
value: 1
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 7860513085978939562, guid: ad2655de8289afa40aa520f9fc474681,
|
||||
type: 3}
|
||||
propertyPath: m_RootOrder
|
||||
value: 0
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 7860513085978939562, guid: ad2655de8289afa40aa520f9fc474681,
|
||||
type: 3}
|
||||
propertyPath: m_LocalPosition.x
|
||||
value: 0
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 7860513085978939562, guid: ad2655de8289afa40aa520f9fc474681,
|
||||
type: 3}
|
||||
propertyPath: m_LocalPosition.y
|
||||
value: 0
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 7860513085978939562, guid: ad2655de8289afa40aa520f9fc474681,
|
||||
type: 3}
|
||||
propertyPath: m_LocalPosition.z
|
||||
value: 0
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 7860513085978939562, guid: ad2655de8289afa40aa520f9fc474681,
|
||||
type: 3}
|
||||
propertyPath: m_LocalRotation.w
|
||||
value: 1
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 7860513085978939562, guid: ad2655de8289afa40aa520f9fc474681,
|
||||
type: 3}
|
||||
propertyPath: m_LocalRotation.x
|
||||
value: 0
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 7860513085978939562, guid: ad2655de8289afa40aa520f9fc474681,
|
||||
type: 3}
|
||||
propertyPath: m_LocalRotation.y
|
||||
value: 0
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 7860513085978939562, guid: ad2655de8289afa40aa520f9fc474681,
|
||||
type: 3}
|
||||
propertyPath: m_LocalRotation.z
|
||||
value: 0
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 7860513085978939562, guid: ad2655de8289afa40aa520f9fc474681,
|
||||
type: 3}
|
||||
propertyPath: m_LocalEulerAnglesHint.x
|
||||
value: 0
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 7860513085978939562, guid: ad2655de8289afa40aa520f9fc474681,
|
||||
type: 3}
|
||||
propertyPath: m_LocalEulerAnglesHint.y
|
||||
value: 0
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 7860513085978939562, guid: ad2655de8289afa40aa520f9fc474681,
|
||||
type: 3}
|
||||
propertyPath: m_LocalEulerAnglesHint.z
|
||||
value: 0
|
||||
objectReference: {fileID: 0}
|
||||
m_RemovedComponents: []
|
||||
m_SourcePrefab: {fileID: 100100000, guid: ad2655de8289afa40aa520f9fc474681, type: 3}
|
||||
@@ -0,0 +1,7 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 30bf75759c019b843afd4c6aeb694159
|
||||
PrefabImporter:
|
||||
externalObjects: {}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
131
Assets/Escape Room Engine/Engine/Prefabs/Generic Module.prefab
Normal file
131
Assets/Escape Room Engine/Engine/Prefabs/Generic Module.prefab
Normal file
@@ -0,0 +1,131 @@
|
||||
%YAML 1.1
|
||||
%TAG !u! tag:unity3d.com,2011:
|
||||
--- !u!1 &3864228228344123331
|
||||
GameObject:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
serializedVersion: 6
|
||||
m_Component:
|
||||
- component: {fileID: 7860513085978939562}
|
||||
m_Layer: 0
|
||||
m_Name: Generic Module
|
||||
m_TagString: Untagged
|
||||
m_Icon: {fileID: 0}
|
||||
m_NavMeshLayer: 0
|
||||
m_StaticEditorFlags: 0
|
||||
m_IsActive: 1
|
||||
--- !u!4 &7860513085978939562
|
||||
Transform:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 3864228228344123331}
|
||||
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
|
||||
m_LocalPosition: {x: 0, y: 0, z: 0}
|
||||
m_LocalScale: {x: 1, y: 1, z: 1}
|
||||
m_ConstrainProportionsScale: 0
|
||||
m_Children:
|
||||
- {fileID: 7279153380729290489}
|
||||
m_Father: {fileID: 0}
|
||||
m_RootOrder: 0
|
||||
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
||||
--- !u!1 &4439105426094897912
|
||||
GameObject:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
serializedVersion: 6
|
||||
m_Component:
|
||||
- component: {fileID: 7279153380729290489}
|
||||
- component: {fileID: 609314626751263072}
|
||||
- component: {fileID: 8884008595548699417}
|
||||
- component: {fileID: 3037682669808127519}
|
||||
m_Layer: 0
|
||||
m_Name: Cube
|
||||
m_TagString: Untagged
|
||||
m_Icon: {fileID: 0}
|
||||
m_NavMeshLayer: 0
|
||||
m_StaticEditorFlags: 0
|
||||
m_IsActive: 1
|
||||
--- !u!4 &7279153380729290489
|
||||
Transform:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 4439105426094897912}
|
||||
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
|
||||
m_LocalPosition: {x: 0.5, y: 0.5, z: 0.5}
|
||||
m_LocalScale: {x: 1, y: 1, z: 1}
|
||||
m_ConstrainProportionsScale: 0
|
||||
m_Children: []
|
||||
m_Father: {fileID: 7860513085978939562}
|
||||
m_RootOrder: 0
|
||||
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
||||
--- !u!33 &609314626751263072
|
||||
MeshFilter:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 4439105426094897912}
|
||||
m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0}
|
||||
--- !u!23 &8884008595548699417
|
||||
MeshRenderer:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 4439105426094897912}
|
||||
m_Enabled: 1
|
||||
m_CastShadows: 1
|
||||
m_ReceiveShadows: 1
|
||||
m_DynamicOccludee: 1
|
||||
m_StaticShadowCaster: 0
|
||||
m_MotionVectors: 1
|
||||
m_LightProbeUsage: 1
|
||||
m_ReflectionProbeUsage: 1
|
||||
m_RayTracingMode: 2
|
||||
m_RayTraceProcedural: 0
|
||||
m_RenderingLayerMask: 1
|
||||
m_RendererPriority: 0
|
||||
m_Materials:
|
||||
- {fileID: 2100000, guid: 31321ba15b8f8eb4c954353edc038b1d, type: 2}
|
||||
m_StaticBatchInfo:
|
||||
firstSubMesh: 0
|
||||
subMeshCount: 0
|
||||
m_StaticBatchRoot: {fileID: 0}
|
||||
m_ProbeAnchor: {fileID: 0}
|
||||
m_LightProbeVolumeOverride: {fileID: 0}
|
||||
m_ScaleInLightmap: 1
|
||||
m_ReceiveGI: 1
|
||||
m_PreserveUVs: 0
|
||||
m_IgnoreNormalsForChartDetection: 0
|
||||
m_ImportantGI: 0
|
||||
m_StitchLightmapSeams: 1
|
||||
m_SelectedEditorRenderState: 3
|
||||
m_MinimumChartSize: 4
|
||||
m_AutoUVMaxDistance: 0.5
|
||||
m_AutoUVMaxAngle: 89
|
||||
m_LightmapParameters: {fileID: 0}
|
||||
m_SortingLayerID: 0
|
||||
m_SortingLayer: 0
|
||||
m_SortingOrder: 0
|
||||
m_AdditionalVertexStreams: {fileID: 0}
|
||||
--- !u!65 &3037682669808127519
|
||||
BoxCollider:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 4439105426094897912}
|
||||
m_Material: {fileID: 0}
|
||||
m_IsTrigger: 0
|
||||
m_Enabled: 1
|
||||
serializedVersion: 2
|
||||
m_Size: {x: 1, y: 1, z: 1}
|
||||
m_Center: {x: 0, y: 0, z: 0}
|
||||
@@ -0,0 +1,7 @@
|
||||
fileFormatVersion: 2
|
||||
guid: ad2655de8289afa40aa520f9fc474681
|
||||
PrefabImporter:
|
||||
externalObjects: {}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
179
Assets/Escape Room Engine/Engine/Prefabs/Spawn.prefab
Normal file
179
Assets/Escape Room Engine/Engine/Prefabs/Spawn.prefab
Normal file
@@ -0,0 +1,179 @@
|
||||
%YAML 1.1
|
||||
%TAG !u! tag:unity3d.com,2011:
|
||||
--- !u!1 &6011647874759208035
|
||||
GameObject:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
serializedVersion: 6
|
||||
m_Component:
|
||||
- component: {fileID: 5928148369176390461}
|
||||
- component: {fileID: 5083806700704616900}
|
||||
- component: {fileID: 3214657300310728549}
|
||||
- component: {fileID: 8608837451192070870}
|
||||
m_Layer: 0
|
||||
m_Name: Sphere
|
||||
m_TagString: Untagged
|
||||
m_Icon: {fileID: 0}
|
||||
m_NavMeshLayer: 0
|
||||
m_StaticEditorFlags: 0
|
||||
m_IsActive: 1
|
||||
--- !u!4 &5928148369176390461
|
||||
Transform:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 6011647874759208035}
|
||||
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
|
||||
m_LocalPosition: {x: 0, y: 0, z: 0}
|
||||
m_LocalScale: {x: 1, y: 1, z: 1}
|
||||
m_ConstrainProportionsScale: 0
|
||||
m_Children: []
|
||||
m_Father: {fileID: 6587262333262160906}
|
||||
m_RootOrder: 1
|
||||
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
||||
--- !u!33 &5083806700704616900
|
||||
MeshFilter:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 6011647874759208035}
|
||||
m_Mesh: {fileID: 10207, guid: 0000000000000000e000000000000000, type: 0}
|
||||
--- !u!23 &3214657300310728549
|
||||
MeshRenderer:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 6011647874759208035}
|
||||
m_Enabled: 1
|
||||
m_CastShadows: 1
|
||||
m_ReceiveShadows: 1
|
||||
m_DynamicOccludee: 1
|
||||
m_StaticShadowCaster: 0
|
||||
m_MotionVectors: 1
|
||||
m_LightProbeUsage: 1
|
||||
m_ReflectionProbeUsage: 1
|
||||
m_RayTracingMode: 2
|
||||
m_RayTraceProcedural: 0
|
||||
m_RenderingLayerMask: 1
|
||||
m_RendererPriority: 0
|
||||
m_Materials:
|
||||
- {fileID: 2100000, guid: 31321ba15b8f8eb4c954353edc038b1d, type: 2}
|
||||
m_StaticBatchInfo:
|
||||
firstSubMesh: 0
|
||||
subMeshCount: 0
|
||||
m_StaticBatchRoot: {fileID: 0}
|
||||
m_ProbeAnchor: {fileID: 0}
|
||||
m_LightProbeVolumeOverride: {fileID: 0}
|
||||
m_ScaleInLightmap: 1
|
||||
m_ReceiveGI: 1
|
||||
m_PreserveUVs: 0
|
||||
m_IgnoreNormalsForChartDetection: 0
|
||||
m_ImportantGI: 0
|
||||
m_StitchLightmapSeams: 1
|
||||
m_SelectedEditorRenderState: 3
|
||||
m_MinimumChartSize: 4
|
||||
m_AutoUVMaxDistance: 0.5
|
||||
m_AutoUVMaxAngle: 89
|
||||
m_LightmapParameters: {fileID: 0}
|
||||
m_SortingLayerID: 0
|
||||
m_SortingLayer: 0
|
||||
m_SortingOrder: 0
|
||||
m_AdditionalVertexStreams: {fileID: 0}
|
||||
--- !u!135 &8608837451192070870
|
||||
SphereCollider:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 6011647874759208035}
|
||||
m_Material: {fileID: 0}
|
||||
m_IsTrigger: 0
|
||||
m_Enabled: 1
|
||||
serializedVersion: 2
|
||||
m_Radius: 0.5
|
||||
m_Center: {x: 0, y: 0, z: 0}
|
||||
--- !u!1001 &1112641151226188271
|
||||
PrefabInstance:
|
||||
m_ObjectHideFlags: 0
|
||||
serializedVersion: 2
|
||||
m_Modification:
|
||||
m_TransformParent: {fileID: 0}
|
||||
m_Modifications:
|
||||
- target: {fileID: 330650459340005303, guid: 30bf75759c019b843afd4c6aeb694159,
|
||||
type: 3}
|
||||
propertyPath: m_IsActive
|
||||
value: 0
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 913127997918145164, guid: 30bf75759c019b843afd4c6aeb694159,
|
||||
type: 3}
|
||||
propertyPath: m_Name
|
||||
value: Spawn
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 6060240960858060261, guid: 30bf75759c019b843afd4c6aeb694159,
|
||||
type: 3}
|
||||
propertyPath: m_RootOrder
|
||||
value: 0
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 6060240960858060261, guid: 30bf75759c019b843afd4c6aeb694159,
|
||||
type: 3}
|
||||
propertyPath: m_LocalPosition.x
|
||||
value: 0.5
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 6060240960858060261, guid: 30bf75759c019b843afd4c6aeb694159,
|
||||
type: 3}
|
||||
propertyPath: m_LocalPosition.y
|
||||
value: 0
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 6060240960858060261, guid: 30bf75759c019b843afd4c6aeb694159,
|
||||
type: 3}
|
||||
propertyPath: m_LocalPosition.z
|
||||
value: 0.5
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 6060240960858060261, guid: 30bf75759c019b843afd4c6aeb694159,
|
||||
type: 3}
|
||||
propertyPath: m_LocalRotation.w
|
||||
value: 1
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 6060240960858060261, guid: 30bf75759c019b843afd4c6aeb694159,
|
||||
type: 3}
|
||||
propertyPath: m_LocalRotation.x
|
||||
value: 0
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 6060240960858060261, guid: 30bf75759c019b843afd4c6aeb694159,
|
||||
type: 3}
|
||||
propertyPath: m_LocalRotation.y
|
||||
value: 0
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 6060240960858060261, guid: 30bf75759c019b843afd4c6aeb694159,
|
||||
type: 3}
|
||||
propertyPath: m_LocalRotation.z
|
||||
value: 0
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 6060240960858060261, guid: 30bf75759c019b843afd4c6aeb694159,
|
||||
type: 3}
|
||||
propertyPath: m_LocalEulerAnglesHint.x
|
||||
value: 0
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 6060240960858060261, guid: 30bf75759c019b843afd4c6aeb694159,
|
||||
type: 3}
|
||||
propertyPath: m_LocalEulerAnglesHint.y
|
||||
value: 0
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 6060240960858060261, guid: 30bf75759c019b843afd4c6aeb694159,
|
||||
type: 3}
|
||||
propertyPath: m_LocalEulerAnglesHint.z
|
||||
value: 0
|
||||
objectReference: {fileID: 0}
|
||||
m_RemovedComponents: []
|
||||
m_SourcePrefab: {fileID: 100100000, guid: 30bf75759c019b843afd4c6aeb694159, type: 3}
|
||||
--- !u!4 &6587262333262160906 stripped
|
||||
Transform:
|
||||
m_CorrespondingSourceObject: {fileID: 6060240960858060261, guid: 30bf75759c019b843afd4c6aeb694159,
|
||||
type: 3}
|
||||
m_PrefabInstance: {fileID: 1112641151226188271}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
@@ -0,0 +1,7 @@
|
||||
fileFormatVersion: 2
|
||||
guid: db5350cd22f3a0f4f818a5f985342136
|
||||
PrefabImporter:
|
||||
externalObjects: {}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
@@ -1,6 +1,8 @@
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using Escape_Room_Engine.Engine.Scripts.Modules;
|
||||
using Escape_Room_Engine.Engine.Scripts.Utilities;
|
||||
using UnityEngine;
|
||||
using Logger = Escape_Room_Engine.Engine.Scripts.Utilities.Logger;
|
||||
using LogType = Escape_Room_Engine.Engine.Scripts.Utilities.LogType;
|
||||
@@ -27,6 +29,9 @@ namespace Escape_Room_Engine.Engine.Scripts
|
||||
|
||||
[Tooltip("The minimum size that should be allowed for rooms.")] public Vector2Int minRoomSize;
|
||||
[Tooltip("The size of the physical play space available to the engine.")] public Vector2Int playSpace;
|
||||
public ModuleDescription genericModule;
|
||||
public DoorModuleDescription spawnDoor;
|
||||
public List<DoorModuleDescription> exitDoorTypes;
|
||||
|
||||
private int NumberOfRooms => _rooms.Count;
|
||||
|
||||
@@ -45,12 +50,13 @@ namespace Escape_Room_Engine.Engine.Scripts
|
||||
Logger.Log("Generating room...", LogType.RoomGeneration);
|
||||
|
||||
// get the last entrance from the newest room or create a spawn passage with no entrance door for where the player will start
|
||||
var entrance = NumberOfRooms > 0 ? _rooms[0].exit : new SpawnPassage();
|
||||
var entrance = NumberOfRooms > 0 ? _rooms.Last().exit : new Passage(new DoorModule(null, spawnDoor), true);
|
||||
|
||||
var room = new Room(entrance);
|
||||
_rooms.Add(room);
|
||||
|
||||
GenerateSpace(room, entrance); // TODO: rooms with more than one space
|
||||
|
||||
room.InstantiateRoom(_playSpaceOrigin.transform, (_rooms.Count - 1).ToString());
|
||||
}
|
||||
|
||||
@@ -63,7 +69,7 @@ namespace Escape_Room_Engine.Engine.Scripts
|
||||
var space = new Space(rrDimensions, entrance);
|
||||
|
||||
// add exit
|
||||
var exitDoor = new DoorModule(DoorType.Exit, space);
|
||||
var exitDoor = new DoorModule(space, exitDoorTypes.RandomElement());
|
||||
exitDoor.Place(new Vector2Int(
|
||||
Random.Range(0, rrDimensions.width),
|
||||
Random.Range(0, rrDimensions.length)
|
||||
@@ -86,7 +92,7 @@ namespace Escape_Room_Engine.Engine.Scripts
|
||||
Math.Min(entranceRrPosition.x, playSpace.x - minRoomSize.x)
|
||||
);
|
||||
var xMax = Utilities.Utilities.RandomInclusive(
|
||||
Math.Max(entranceRrPosition.x, xMin + minRoomSize.x),
|
||||
Math.Max(entranceRrPosition.x + 1, xMin + minRoomSize.x),
|
||||
playSpace.x
|
||||
);
|
||||
var zMin = Utilities.Utilities.RandomInclusive(
|
||||
@@ -94,13 +100,13 @@ namespace Escape_Room_Engine.Engine.Scripts
|
||||
Math.Min(entranceRrPosition.y, playSpace.y - minRoomSize.y)
|
||||
);
|
||||
var zMax = Utilities.Utilities.RandomInclusive(
|
||||
Math.Max(entranceRrPosition.y, zMin + minRoomSize.y),
|
||||
Math.Max(entranceRrPosition.y + 1, zMin + minRoomSize.y),
|
||||
playSpace.y
|
||||
);
|
||||
|
||||
var dimensions = new Dimensions(xMax - xMin, zMax - zMin, xMin, zMin);
|
||||
|
||||
Logger.Log($"Generated space dimensions {dimensions}", LogType.RoomGeneration);
|
||||
Logger.Log($"Generated space dimensions {dimensions} from entrance position {entranceRrPosition}", LogType.RoomGeneration);
|
||||
|
||||
return dimensions;
|
||||
}
|
||||
@@ -112,17 +118,5 @@ namespace Escape_Room_Engine.Engine.Scripts
|
||||
_rooms[NumberOfRooms - 1].roomObject.SetActive(false);
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Dispose of the oldest room to save resources.
|
||||
/// </summary>
|
||||
public void DisposeOldestRoom()
|
||||
{
|
||||
if (NumberOfRooms > 0)
|
||||
{
|
||||
_rooms[NumberOfRooms - 1].Destroy();
|
||||
_rooms.RemoveAt(NumberOfRooms - 1);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -1,4 +1,5 @@
|
||||
using UnityEngine;
|
||||
using System;
|
||||
using UnityEngine;
|
||||
|
||||
namespace Escape_Room_Engine.Engine.Scripts.Modules
|
||||
{
|
||||
@@ -7,14 +8,15 @@ namespace Escape_Room_Engine.Engine.Scripts.Modules
|
||||
Entrance = ModuleType.DoorEntrance, Exit = ModuleType.DoorExit
|
||||
}
|
||||
|
||||
[Serializable]
|
||||
public class DoorModule : Module
|
||||
{
|
||||
public bool IsEntrance => IsType((ModuleType)DoorType.Entrance);
|
||||
public bool IsExit => IsType((ModuleType)DoorType.Exit);
|
||||
|
||||
internal DoorModule(DoorType type, Space space) : base(space)
|
||||
internal DoorModule(Space space, DoorModuleDescription description) : base(space, description)
|
||||
{
|
||||
types.Add((ModuleType)type);
|
||||
_description.types.Add((ModuleType)description.doorType);
|
||||
srDimensions.Size = Vector2Int.one; // door always has size 1x1
|
||||
}
|
||||
|
||||
|
||||
@@ -0,0 +1,15 @@
|
||||
using UnityEngine;
|
||||
|
||||
namespace Escape_Room_Engine.Engine.Scripts.Modules
|
||||
{
|
||||
[CreateAssetMenu(menuName = "Door Module")]
|
||||
public class DoorModuleDescription : ModuleDescription
|
||||
{
|
||||
public DoorType doorType;
|
||||
/// <summary>
|
||||
/// The description for the door that should be connected with this one.
|
||||
/// <example>If this is a teleporter entrance, the connected door should be a teleporter exit.</example>
|
||||
/// </summary>
|
||||
public DoorModuleDescription connectedDoorDescription;
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,3 @@
|
||||
fileFormatVersion: 2
|
||||
guid: f5c1202346c34ebc9c3f701a98b50877
|
||||
timeCreated: 1667833660
|
||||
@@ -1,9 +1,10 @@
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using Escape_Room_Engine.Engine.Scripts.Utilities;
|
||||
using UnityEngine;
|
||||
using Logger = Escape_Room_Engine.Engine.Scripts.Utilities.Logger;
|
||||
using LogType = Escape_Room_Engine.Engine.Scripts.Utilities.LogType;
|
||||
using Object = UnityEngine.Object;
|
||||
|
||||
namespace Escape_Room_Engine.Engine.Scripts.Modules
|
||||
{
|
||||
@@ -16,43 +17,43 @@ namespace Escape_Room_Engine.Engine.Scripts.Modules
|
||||
/// <summary>
|
||||
/// Get the room relative (<i>RR</i>) position of this module.
|
||||
/// </summary>
|
||||
internal Vector2Int RrPosition => space.ToRoomRelative(SrPosition);
|
||||
|
||||
internal readonly Space space;
|
||||
internal Vector2Int RrPosition => _space.ToRoomRelative(SrPosition);
|
||||
|
||||
internal readonly ModuleDescription _description;
|
||||
protected GameObject _moduleObject;
|
||||
protected readonly List<ModuleType> types = new();
|
||||
/// <summary>
|
||||
/// The space relative (<i>SR</i>) dimensions of this module.
|
||||
/// </summary>
|
||||
protected Dimensions srDimensions;
|
||||
|
||||
internal Module(Space space)
|
||||
private readonly Space _space;
|
||||
|
||||
internal Module(Space space, ModuleDescription description)
|
||||
{
|
||||
this.space = space;
|
||||
_space = space;
|
||||
_description = description;
|
||||
}
|
||||
|
||||
internal bool IsType(ModuleType type)
|
||||
{
|
||||
return types.Contains(type);
|
||||
return _description.types.Contains(type);
|
||||
}
|
||||
|
||||
|
||||
/// <summary>
|
||||
/// Place this module with a position relative to the room.
|
||||
/// </summary>
|
||||
/// <param name="rrPosition">The room relative (<i>RR</i>) position of this module. Must be inside the space dimensions.</param>
|
||||
/// <exception cref="Exception">If the position is not inside the space dimensions.</exception>
|
||||
internal void PlaceRoomRelative(Vector2Int rrPosition) => Place(space.ToSpaceRelative(rrPosition));
|
||||
internal void PlaceRoomRelative(Vector2Int rrPosition) => Place(_space.ToSpaceRelative(rrPosition));
|
||||
/// <summary>
|
||||
/// Place this module with a position relative to the space it is in.
|
||||
/// </summary>
|
||||
/// <param name="srPosition">The space relative (<i>SR</i>) position of this module. Must be inside the space dimensions.</param>
|
||||
/// <exception cref="Exception">If the position is not inside the space dimensions.</exception>
|
||||
internal void Place(Vector2Int srPosition) {
|
||||
if (space != null && !srPosition.IsInsideRelative(space.rrDimensions))
|
||||
if (_space != null && !srPosition.IsInsideRelative(_space.rrDimensions))
|
||||
{
|
||||
throw new Exception($"Trying to place {this} at {srPosition}, which is outside space dimensions {space.rrDimensions}.");
|
||||
throw new Exception($"Trying to place {this} at {srPosition}, which is outside space dimensions {_space.rrDimensions}.");
|
||||
}
|
||||
|
||||
srDimensions.Position = srPosition;
|
||||
@@ -60,9 +61,18 @@ namespace Escape_Room_Engine.Engine.Scripts.Modules
|
||||
Logger.Log($"{this} has been placed at {srPosition} (SR)", LogType.ModulePlacement);
|
||||
}
|
||||
|
||||
internal void InstantiateModule(Transform parent)
|
||||
{
|
||||
_moduleObject = new GameObject(ToString());
|
||||
_moduleObject.transform.SetParent(parent, false);
|
||||
_moduleObject.transform.localPosition = new Vector3(srDimensions.x, 0, srDimensions.z);
|
||||
|
||||
Object.Instantiate(_description.modulePrefab, _moduleObject.transform, false);
|
||||
}
|
||||
|
||||
public override string ToString()
|
||||
{
|
||||
return $"Module ({string.Join(',', types.ConvertAll(type => type.ToString()))})";
|
||||
return $"Module ({string.Join(',', _description.types.ToList().ConvertAll(type => type.ToString()))})";
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -0,0 +1,12 @@
|
||||
using System.Collections.Generic;
|
||||
using UnityEngine;
|
||||
|
||||
namespace Escape_Room_Engine.Engine.Scripts.Modules
|
||||
{
|
||||
[CreateAssetMenu(menuName = "Generic Module")]
|
||||
public class ModuleDescription : ScriptableObject
|
||||
{
|
||||
public readonly HashSet<ModuleType> types = new();
|
||||
public GameObject modulePrefab;
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,3 @@
|
||||
fileFormatVersion: 2
|
||||
guid: abf4a405f6c64073995bded39977563e
|
||||
timeCreated: 1667831630
|
||||
@@ -1,5 +1,4 @@
|
||||
using System;
|
||||
using Escape_Room_Engine.Engine.Scripts.Modules;
|
||||
using Escape_Room_Engine.Engine.Scripts.Modules;
|
||||
using UnityEngine;
|
||||
using Logger = Escape_Room_Engine.Engine.Scripts.Utilities.Logger;
|
||||
using LogType = Escape_Room_Engine.Engine.Scripts.Utilities.LogType;
|
||||
@@ -14,34 +13,35 @@ namespace Escape_Room_Engine.Engine.Scripts
|
||||
/// </summary>
|
||||
internal Vector2Int rrPosition;
|
||||
|
||||
internal Passage(DoorModule from)
|
||||
internal Passage(DoorModule from, bool spawnPassage = false)
|
||||
{
|
||||
if (spawnPassage)
|
||||
{
|
||||
fromOut = from;
|
||||
rrPosition = Vector2Int.zero;
|
||||
}
|
||||
else
|
||||
{
|
||||
ConnectFrom(from);
|
||||
}
|
||||
|
||||
protected Passage() {}
|
||||
}
|
||||
|
||||
internal void ConnectFrom(DoorModule door)
|
||||
{
|
||||
fromOut = door;
|
||||
rrPosition = fromOut.RrPosition;
|
||||
|
||||
Logger.Log($"Connected passage from {door} at {rrPosition} (RR).", LogType.PassageConnection);
|
||||
Logger.Log($"Connected passage from {door} at {rrPosition} (RR)", LogType.PassageConnection);
|
||||
}
|
||||
|
||||
internal virtual void ConnectTo(DoorModule door)
|
||||
internal void ConnectTo(DoorModule door)
|
||||
{
|
||||
if (fromOut == null)
|
||||
{
|
||||
throw new Exception("Cannot connect passage to entrance if it hasn't been connected to an exit first.");
|
||||
}
|
||||
|
||||
toIn = door;
|
||||
|
||||
// to make sure the origin of the player doesn't move, the two doors must be placed in the same location
|
||||
toIn.PlaceRoomRelative(rrPosition);
|
||||
|
||||
Logger.Log($"Connected passage to {door} at {rrPosition} (RR).", LogType.PassageConnection);
|
||||
Logger.Log($"Connected passage to {door} at {rrPosition} (RR)", LogType.PassageConnection);
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -19,7 +19,8 @@ namespace Escape_Room_Engine.Engine.Scripts
|
||||
this.rrDimensions = rrDimensions;
|
||||
|
||||
// connect the space to its passage
|
||||
entrance.ConnectTo(new DoorModule(DoorType.Entrance, this));
|
||||
entrance.ConnectTo(new DoorModule(this,
|
||||
((DoorModuleDescription)entrance.fromOut._description).connectedDoorDescription));
|
||||
AddModule(entrance.toIn);
|
||||
}
|
||||
|
||||
@@ -39,6 +40,9 @@ namespace Escape_Room_Engine.Engine.Scripts
|
||||
|
||||
var meshRenderer = _spaceObject.GetComponent<MeshRenderer>();
|
||||
meshRenderer.material = Engine.DefaultEngine.roomMaterial;
|
||||
|
||||
// instantiate all modules inside this space
|
||||
_modules.ForEach(module => module.InstantiateModule(_spaceObject.transform));
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
|
||||
@@ -1,23 +0,0 @@
|
||||
using Escape_Room_Engine.Engine.Scripts.Modules;
|
||||
using UnityEngine;
|
||||
|
||||
namespace Escape_Room_Engine.Engine.Scripts
|
||||
{
|
||||
/// <summary>
|
||||
/// A SpawnPassage is a type of passage used solely for entering the very fist space. It always places the entrance door at (0, 0).
|
||||
/// </summary>
|
||||
public class SpawnPassage : Passage
|
||||
{
|
||||
internal SpawnPassage() {}
|
||||
|
||||
internal override void ConnectTo(DoorModule door)
|
||||
{
|
||||
// this door module does not really exist, but is required since a passage must include an entry
|
||||
// it also defines, where the exit will be placed (in this case always at the play space origin)
|
||||
fromOut = new DoorModule(DoorType.Exit, null);
|
||||
fromOut.Place(new Vector2Int(0, 0));
|
||||
|
||||
base.ConnectTo(door);
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -1,3 +0,0 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 0a168ccfeb4e46b9a2c04442afef6c4c
|
||||
timeCreated: 1667813431
|
||||
@@ -1,4 +1,5 @@
|
||||
using UnityEngine;
|
||||
using System.Collections.Generic;
|
||||
using UnityEngine;
|
||||
|
||||
namespace Escape_Room_Engine.Engine.Scripts.Utilities
|
||||
{
|
||||
@@ -6,8 +7,6 @@ namespace Escape_Room_Engine.Engine.Scripts.Utilities
|
||||
{
|
||||
#region Math
|
||||
|
||||
public static int RandomInclusive(int from, int to) => Random.Range(from, to + 1);
|
||||
|
||||
/// <summary>
|
||||
/// Returns whether a position relative to some dimensions is inside those dimensions.
|
||||
/// </summary>
|
||||
@@ -19,5 +18,13 @@ namespace Escape_Room_Engine.Engine.Scripts.Utilities
|
||||
}
|
||||
|
||||
#endregion
|
||||
|
||||
#region Randomness
|
||||
|
||||
public static int RandomInclusive(int from, int to) => Random.Range(from, to + 1);
|
||||
|
||||
public static T RandomElement<T>(this List<T> list) => list[Random.Range(0, list.Count)];
|
||||
|
||||
#endregion
|
||||
}
|
||||
}
|
||||
@@ -1235,6 +1235,10 @@ MonoBehaviour:
|
||||
roomMaterial: {fileID: 2100000, guid: 39e2ed014eda5d6408c16fbf0fa80781, type: 2}
|
||||
minRoomSize: {x: 3, y: 3}
|
||||
playSpace: {x: 4, y: 6}
|
||||
genericModule: {fileID: 11400000, guid: 7400e74756d4cc049b9af0469bba3e00, type: 2}
|
||||
spawnDoor: {fileID: 11400000, guid: 0e4c15f85acfd754997a7a9d04c19c3e, type: 2}
|
||||
exitDoorTypes:
|
||||
- {fileID: 11400000, guid: 9f41a4c77b171754884cdf194aa156ea, type: 2}
|
||||
--- !u!4 &1568048335
|
||||
Transform:
|
||||
m_ObjectHideFlags: 0
|
||||
|
||||
Reference in New Issue
Block a user