working lasers
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|
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legacyComputeAllNormalsFromSmoothingGroupsWhenMeshHasBlendShapes: 0
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3
Assets/Station46/Modules/Laser/Scripts.meta
Normal file
3
Assets/Station46/Modules/Laser/Scripts.meta
Normal file
@@ -0,0 +1,3 @@
|
|||||||
|
fileFormatVersion: 2
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|
guid: f982cebd5b8449fdb034b659940aef20
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81
Assets/Station46/Modules/Laser/Scripts/Laser.cs
Normal file
81
Assets/Station46/Modules/Laser/Scripts/Laser.cs
Normal file
@@ -0,0 +1,81 @@
|
|||||||
|
using NaughtyAttributes;
|
||||||
|
using UnityEngine;
|
||||||
|
|
||||||
|
namespace Station46.Modules.Laser.Scripts
|
||||||
|
{
|
||||||
|
public class Laser : MonoBehaviour
|
||||||
|
{
|
||||||
|
private const float MaxDistance = 1000;
|
||||||
|
|
||||||
|
public bool firing;
|
||||||
|
[BoxGroup("Internal")] [SerializeField] private Transform laserStart;
|
||||||
|
[BoxGroup("Internal")] [SerializeField] private LineRenderer laserLineRenderer;
|
||||||
|
|
||||||
|
private LaserReceiver CurrentReceiver
|
||||||
|
{
|
||||||
|
get => _currentReceiver;
|
||||||
|
set
|
||||||
|
{
|
||||||
|
if (value == null)
|
||||||
|
{
|
||||||
|
if (_currentReceiver)
|
||||||
|
{
|
||||||
|
_currentReceiver.Leave();
|
||||||
|
}
|
||||||
|
_currentReceiver = null;
|
||||||
|
}
|
||||||
|
else
|
||||||
|
{
|
||||||
|
if (_currentReceiver)
|
||||||
|
{
|
||||||
|
_currentReceiver.Leave();
|
||||||
|
}
|
||||||
|
_currentReceiver = value;
|
||||||
|
_currentReceiver.Hit();
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
private LaserReceiver _currentReceiver;
|
||||||
|
|
||||||
|
protected virtual void Start()
|
||||||
|
{
|
||||||
|
SetHitPosition();
|
||||||
|
}
|
||||||
|
|
||||||
|
protected virtual void Update()
|
||||||
|
{
|
||||||
|
laserLineRenderer.enabled = firing;
|
||||||
|
|
||||||
|
if (firing && Physics.Raycast(
|
||||||
|
laserStart.position,
|
||||||
|
transform.TransformDirection(Vector3.forward),
|
||||||
|
out var hit,
|
||||||
|
MaxDistance,
|
||||||
|
~0,
|
||||||
|
QueryTriggerInteraction.Ignore
|
||||||
|
))
|
||||||
|
{
|
||||||
|
SetHitPosition(hit.distance);
|
||||||
|
|
||||||
|
// check whether a receiver has been hit
|
||||||
|
var receiver = hit.transform.GetComponent<LaserReceiver>(); // may be null
|
||||||
|
if (receiver != CurrentReceiver)
|
||||||
|
{
|
||||||
|
CurrentReceiver = receiver;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
else
|
||||||
|
{
|
||||||
|
SetHitPosition();
|
||||||
|
|
||||||
|
// hitting nothing
|
||||||
|
CurrentReceiver = null;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
private void SetHitPosition(float distance = MaxDistance)
|
||||||
|
{
|
||||||
|
laserLineRenderer.SetPosition(1, Vector3.forward * distance);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
3
Assets/Station46/Modules/Laser/Scripts/Laser.cs.meta
Normal file
3
Assets/Station46/Modules/Laser/Scripts/Laser.cs.meta
Normal file
@@ -0,0 +1,3 @@
|
|||||||
|
fileFormatVersion: 2
|
||||||
|
guid: 4f534253f30947c3be8ac6e0924a9cde
|
||||||
|
timeCreated: 1631698595
|
||||||
6
Assets/Station46/Modules/Laser/Scripts/LaserEmitter.cs
Normal file
6
Assets/Station46/Modules/Laser/Scripts/LaserEmitter.cs
Normal file
@@ -0,0 +1,6 @@
|
|||||||
|
namespace Station46.Modules.Laser.Scripts
|
||||||
|
{
|
||||||
|
public class LaserEmitter : Laser
|
||||||
|
{
|
||||||
|
}
|
||||||
|
}
|
||||||
11
Assets/Station46/Modules/Laser/Scripts/LaserEmitter.cs.meta
Normal file
11
Assets/Station46/Modules/Laser/Scripts/LaserEmitter.cs.meta
Normal file
@@ -0,0 +1,11 @@
|
|||||||
|
fileFormatVersion: 2
|
||||||
|
guid: 77f303a5ac191df499650cffd0903373
|
||||||
|
MonoImporter:
|
||||||
|
externalObjects: {}
|
||||||
|
serializedVersion: 2
|
||||||
|
defaultReferences: []
|
||||||
|
executionOrder: 0
|
||||||
|
icon: {instanceID: 0}
|
||||||
|
userData:
|
||||||
|
assetBundleName:
|
||||||
|
assetBundleVariant:
|
||||||
70
Assets/Station46/Modules/Laser/Scripts/LaserReceiver.cs
Normal file
70
Assets/Station46/Modules/Laser/Scripts/LaserReceiver.cs
Normal file
@@ -0,0 +1,70 @@
|
|||||||
|
using System;
|
||||||
|
using UnityEngine;
|
||||||
|
using Logger = EscapeRoomEngine.Engine.Runtime.Utilities.Logger;
|
||||||
|
using LogType = EscapeRoomEngine.Engine.Runtime.Utilities.LogType;
|
||||||
|
|
||||||
|
namespace Station46.Modules.Laser.Scripts
|
||||||
|
{
|
||||||
|
public enum LaserEventType
|
||||||
|
{
|
||||||
|
Hit, Left
|
||||||
|
}
|
||||||
|
|
||||||
|
public static class LaserEventExtensions
|
||||||
|
{
|
||||||
|
public static string Description(this LaserEventType type, LaserReceiver receiver)
|
||||||
|
{
|
||||||
|
var action = type switch
|
||||||
|
{
|
||||||
|
LaserEventType.Hit => "hit",
|
||||||
|
LaserEventType.Left => "left",
|
||||||
|
_ => throw new ArgumentOutOfRangeException(nameof(type), type, null)
|
||||||
|
};
|
||||||
|
|
||||||
|
return $"{receiver} was {action}";
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
public delegate void LaserEventHandler(LaserReceiver source, LaserEventType e);
|
||||||
|
|
||||||
|
public class LaserReceiver : MonoBehaviour
|
||||||
|
{
|
||||||
|
public event LaserEventHandler LaserEvent;
|
||||||
|
|
||||||
|
private int _hitCount;
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Use this when a laser has just been pointed at this.
|
||||||
|
/// </summary>
|
||||||
|
public void Hit()
|
||||||
|
{
|
||||||
|
if (_hitCount == 0)
|
||||||
|
{
|
||||||
|
OnLaserEvent(LaserEventType.Hit);
|
||||||
|
}
|
||||||
|
_hitCount++;
|
||||||
|
}
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Use this when a laser is no longer pointing at this.
|
||||||
|
/// </summary>
|
||||||
|
public void Leave()
|
||||||
|
{
|
||||||
|
if (_hitCount > 0)
|
||||||
|
{
|
||||||
|
_hitCount--;
|
||||||
|
}
|
||||||
|
if (_hitCount == 0)
|
||||||
|
{
|
||||||
|
OnLaserEvent(LaserEventType.Left);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
private void OnLaserEvent(LaserEventType type)
|
||||||
|
{
|
||||||
|
Logger.Log(type.Description(this), LogType.PuzzleDetail);
|
||||||
|
|
||||||
|
LaserEvent?.Invoke(this, type);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
11
Assets/Station46/Modules/Laser/Scripts/LaserReceiver.cs.meta
Normal file
11
Assets/Station46/Modules/Laser/Scripts/LaserReceiver.cs.meta
Normal file
@@ -0,0 +1,11 @@
|
|||||||
|
fileFormatVersion: 2
|
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|
guid: 4c152de8a63080540ad136a98dd86dc8
|
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|
MonoImporter:
|
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|
externalObjects: {}
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|
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|
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|
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|
icon: {instanceID: 0}
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|
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assetBundleName:
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|
assetBundleVariant:
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16
Assets/Station46/Modules/Laser/Scripts/LaserRedirector.cs
Normal file
16
Assets/Station46/Modules/Laser/Scripts/LaserRedirector.cs
Normal file
@@ -0,0 +1,16 @@
|
|||||||
|
using UnityEngine;
|
||||||
|
|
||||||
|
namespace Station46.Modules.Laser.Scripts
|
||||||
|
{
|
||||||
|
[RequireComponent(typeof(LaserReceiver))]
|
||||||
|
public class LaserRedirector : Laser
|
||||||
|
{
|
||||||
|
private LaserReceiver _receiver;
|
||||||
|
|
||||||
|
private void Awake()
|
||||||
|
{
|
||||||
|
_receiver = GetComponent<LaserReceiver>();
|
||||||
|
_receiver.LaserEvent += (_, type) => firing = type == LaserEventType.Hit;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
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|
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assetBundleVariant:
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GameObject:
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GameObject:
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m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
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--- !u!95 &5383329221585827906
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--- !u!95 &5383329221585827906
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m_PrefabInstance: {fileID: 0}
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--- !u!114 &5383329221585827905
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||||||
MonoBehaviour:
|
MonoBehaviour:
|
||||||
m_ObjectHideFlags: 0
|
m_ObjectHideFlags: 0
|
||||||
@@ -164,7 +188,7 @@ MonoBehaviour:
|
|||||||
m_Script: {fileID: 11500000, guid: 7c5df397607f423a8cde06954f22a2bd, type: 3}
|
m_Script: {fileID: 11500000, guid: 7c5df397607f423a8cde06954f22a2bd, type: 3}
|
||||||
m_Name:
|
m_Name:
|
||||||
m_EditorClassIdentifier:
|
m_EditorClassIdentifier:
|
||||||
theme: {fileID: 11400000, guid: 568d9a7d70f3edb4cb6db66a0010f105, type: 2}
|
size: {x: 1, y: 1}
|
||||||
easyMode: 0
|
easyMode: 0
|
||||||
totalSteps: 1
|
totalSteps: 1
|
||||||
currentStep: 0
|
currentStep: 0
|
||||||
|
|||||||
Reference in New Issue
Block a user