working lasers
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324
Assets/Station46/Modules/Laser/Laser Emitter.prefab
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324
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Assets/Station46/Modules/Laser/Laser Emitter.prefab.meta
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Assets/Station46/Modules/Laser/Laser Receiver.prefab
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3
Assets/Station46/Modules/Laser/Scripts.meta
Normal file
3
Assets/Station46/Modules/Laser/Scripts.meta
Normal file
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fileFormatVersion: 2
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81
Assets/Station46/Modules/Laser/Scripts/Laser.cs
Normal file
81
Assets/Station46/Modules/Laser/Scripts/Laser.cs
Normal file
@@ -0,0 +1,81 @@
|
||||
using NaughtyAttributes;
|
||||
using UnityEngine;
|
||||
|
||||
namespace Station46.Modules.Laser.Scripts
|
||||
{
|
||||
public class Laser : MonoBehaviour
|
||||
{
|
||||
private const float MaxDistance = 1000;
|
||||
|
||||
public bool firing;
|
||||
[BoxGroup("Internal")] [SerializeField] private Transform laserStart;
|
||||
[BoxGroup("Internal")] [SerializeField] private LineRenderer laserLineRenderer;
|
||||
|
||||
private LaserReceiver CurrentReceiver
|
||||
{
|
||||
get => _currentReceiver;
|
||||
set
|
||||
{
|
||||
if (value == null)
|
||||
{
|
||||
if (_currentReceiver)
|
||||
{
|
||||
_currentReceiver.Leave();
|
||||
}
|
||||
_currentReceiver = null;
|
||||
}
|
||||
else
|
||||
{
|
||||
if (_currentReceiver)
|
||||
{
|
||||
_currentReceiver.Leave();
|
||||
}
|
||||
_currentReceiver = value;
|
||||
_currentReceiver.Hit();
|
||||
}
|
||||
}
|
||||
}
|
||||
private LaserReceiver _currentReceiver;
|
||||
|
||||
protected virtual void Start()
|
||||
{
|
||||
SetHitPosition();
|
||||
}
|
||||
|
||||
protected virtual void Update()
|
||||
{
|
||||
laserLineRenderer.enabled = firing;
|
||||
|
||||
if (firing && Physics.Raycast(
|
||||
laserStart.position,
|
||||
transform.TransformDirection(Vector3.forward),
|
||||
out var hit,
|
||||
MaxDistance,
|
||||
~0,
|
||||
QueryTriggerInteraction.Ignore
|
||||
))
|
||||
{
|
||||
SetHitPosition(hit.distance);
|
||||
|
||||
// check whether a receiver has been hit
|
||||
var receiver = hit.transform.GetComponent<LaserReceiver>(); // may be null
|
||||
if (receiver != CurrentReceiver)
|
||||
{
|
||||
CurrentReceiver = receiver;
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
SetHitPosition();
|
||||
|
||||
// hitting nothing
|
||||
CurrentReceiver = null;
|
||||
}
|
||||
}
|
||||
|
||||
private void SetHitPosition(float distance = MaxDistance)
|
||||
{
|
||||
laserLineRenderer.SetPosition(1, Vector3.forward * distance);
|
||||
}
|
||||
}
|
||||
}
|
||||
3
Assets/Station46/Modules/Laser/Scripts/Laser.cs.meta
Normal file
3
Assets/Station46/Modules/Laser/Scripts/Laser.cs.meta
Normal file
@@ -0,0 +1,3 @@
|
||||
fileFormatVersion: 2
|
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guid: 4f534253f30947c3be8ac6e0924a9cde
|
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timeCreated: 1631698595
|
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6
Assets/Station46/Modules/Laser/Scripts/LaserEmitter.cs
Normal file
6
Assets/Station46/Modules/Laser/Scripts/LaserEmitter.cs
Normal file
@@ -0,0 +1,6 @@
|
||||
namespace Station46.Modules.Laser.Scripts
|
||||
{
|
||||
public class LaserEmitter : Laser
|
||||
{
|
||||
}
|
||||
}
|
||||
11
Assets/Station46/Modules/Laser/Scripts/LaserEmitter.cs.meta
Normal file
11
Assets/Station46/Modules/Laser/Scripts/LaserEmitter.cs.meta
Normal file
@@ -0,0 +1,11 @@
|
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fileFormatVersion: 2
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guid: 77f303a5ac191df499650cffd0903373
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70
Assets/Station46/Modules/Laser/Scripts/LaserReceiver.cs
Normal file
70
Assets/Station46/Modules/Laser/Scripts/LaserReceiver.cs
Normal file
@@ -0,0 +1,70 @@
|
||||
using System;
|
||||
using UnityEngine;
|
||||
using Logger = EscapeRoomEngine.Engine.Runtime.Utilities.Logger;
|
||||
using LogType = EscapeRoomEngine.Engine.Runtime.Utilities.LogType;
|
||||
|
||||
namespace Station46.Modules.Laser.Scripts
|
||||
{
|
||||
public enum LaserEventType
|
||||
{
|
||||
Hit, Left
|
||||
}
|
||||
|
||||
public static class LaserEventExtensions
|
||||
{
|
||||
public static string Description(this LaserEventType type, LaserReceiver receiver)
|
||||
{
|
||||
var action = type switch
|
||||
{
|
||||
LaserEventType.Hit => "hit",
|
||||
LaserEventType.Left => "left",
|
||||
_ => throw new ArgumentOutOfRangeException(nameof(type), type, null)
|
||||
};
|
||||
|
||||
return $"{receiver} was {action}";
|
||||
}
|
||||
}
|
||||
|
||||
public delegate void LaserEventHandler(LaserReceiver source, LaserEventType e);
|
||||
|
||||
public class LaserReceiver : MonoBehaviour
|
||||
{
|
||||
public event LaserEventHandler LaserEvent;
|
||||
|
||||
private int _hitCount;
|
||||
|
||||
/// <summary>
|
||||
/// Use this when a laser has just been pointed at this.
|
||||
/// </summary>
|
||||
public void Hit()
|
||||
{
|
||||
if (_hitCount == 0)
|
||||
{
|
||||
OnLaserEvent(LaserEventType.Hit);
|
||||
}
|
||||
_hitCount++;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Use this when a laser is no longer pointing at this.
|
||||
/// </summary>
|
||||
public void Leave()
|
||||
{
|
||||
if (_hitCount > 0)
|
||||
{
|
||||
_hitCount--;
|
||||
}
|
||||
if (_hitCount == 0)
|
||||
{
|
||||
OnLaserEvent(LaserEventType.Left);
|
||||
}
|
||||
}
|
||||
|
||||
private void OnLaserEvent(LaserEventType type)
|
||||
{
|
||||
Logger.Log(type.Description(this), LogType.PuzzleDetail);
|
||||
|
||||
LaserEvent?.Invoke(this, type);
|
||||
}
|
||||
}
|
||||
}
|
||||
11
Assets/Station46/Modules/Laser/Scripts/LaserReceiver.cs.meta
Normal file
11
Assets/Station46/Modules/Laser/Scripts/LaserReceiver.cs.meta
Normal file
@@ -0,0 +1,11 @@
|
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fileFormatVersion: 2
|
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guid: 4c152de8a63080540ad136a98dd86dc8
|
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externalObjects: {}
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serializedVersion: 2
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defaultReferences: []
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executionOrder: 0
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icon: {instanceID: 0}
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userData:
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assetBundleName:
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assetBundleVariant:
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16
Assets/Station46/Modules/Laser/Scripts/LaserRedirector.cs
Normal file
16
Assets/Station46/Modules/Laser/Scripts/LaserRedirector.cs
Normal file
@@ -0,0 +1,16 @@
|
||||
using UnityEngine;
|
||||
|
||||
namespace Station46.Modules.Laser.Scripts
|
||||
{
|
||||
[RequireComponent(typeof(LaserReceiver))]
|
||||
public class LaserRedirector : Laser
|
||||
{
|
||||
private LaserReceiver _receiver;
|
||||
|
||||
private void Awake()
|
||||
{
|
||||
_receiver = GetComponent<LaserReceiver>();
|
||||
_receiver.LaserEvent += (_, type) => firing = type == LaserEventType.Hit;
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,11 @@
|
||||
fileFormatVersion: 2
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guid: c9c178372010f034daf3f7ba81648a0e
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||||
MonoImporter:
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||||
externalObjects: {}
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||||
serializedVersion: 2
|
||||
defaultReferences: []
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executionOrder: 0
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icon: {instanceID: 0}
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userData:
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assetBundleName:
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assetBundleVariant:
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Reference in New Issue
Block a user