fix hole colours

This commit is contained in:
2022-12-07 20:15:00 +01:00
parent caf85c91ab
commit a35f3fb053
2 changed files with 1 additions and 3 deletions

View File

@@ -44,7 +44,7 @@ namespace EscapeRoomEngine.Desert.Runtime.Puzzle_C
var orb = other.GetComponent<DispenserOrb>();
if (orb != null)
{
var color = Engine.Runtime.Engine.DefaultEngine.theme.solvedColor;
var color = Engine.Runtime.Engine.DefaultEngine.theme.puzzleColor;
if (Active)
{

View File

@@ -141,8 +141,6 @@ PlayerSettings:
preloadedAssets:
- {fileID: 0}
- {fileID: 0}
- {fileID: 1167000971541970262, guid: 5038e8a8e7bee0a44a0c2892bcbf360e, type: 2}
- {fileID: -4807887856401509111, guid: 4fc8ed80f87d6b94981580316e2b7811, type: 2}
metroInputSource: 0
wsaTransparentSwapchain: 0
m_HolographicPauseOnTrackingLoss: 1