split into multiple assemblies

This commit is contained in:
2022-11-20 12:52:22 +01:00
parent def03954a0
commit 9fdfafc3eb
373 changed files with 380 additions and 119 deletions

View File

@@ -0,0 +1,15 @@
using System.Collections.Generic;
using EscapeRoomEngine.Engine.Runtime.Requirements;
using UnityEngine;
namespace EscapeRoomEngine.Engine.Runtime.Modules
{
[CreateAssetMenu(menuName = "Modules/Generic Module")]
public class ModuleDescription : ScriptableObject
{
public List<ModuleType> types = new();
public ModuleState modulePrefab;
public List<PlacementRequirement> placementRequirements = new();
public List<OrientationRequirement> orientationRequirements = new();
}
}