Files
modular-vr/Assets/Engine/Runtime/Modules/ModuleDescription.cs
2022-11-20 12:52:22 +01:00

15 lines
525 B
C#

using System.Collections.Generic;
using EscapeRoomEngine.Engine.Runtime.Requirements;
using UnityEngine;
namespace EscapeRoomEngine.Engine.Runtime.Modules
{
[CreateAssetMenu(menuName = "Modules/Generic Module")]
public class ModuleDescription : ScriptableObject
{
public List<ModuleType> types = new();
public ModuleState modulePrefab;
public List<PlacementRequirement> placementRequirements = new();
public List<OrientationRequirement> orientationRequirements = new();
}
}