update unity to 2022.2

This commit is contained in:
2022-12-08 09:12:00 +01:00
parent a35f3fb053
commit 99187bc752
37 changed files with 144 additions and 73 deletions

View File

@@ -105,7 +105,7 @@ NavMeshSettings:
serializedVersion: 2
m_ObjectHideFlags: 0
m_BuildSettings:
serializedVersion: 2
serializedVersion: 3
agentTypeID: 0
agentRadius: 0.5
agentHeight: 2
@@ -118,7 +118,7 @@ NavMeshSettings:
cellSize: 0.16666667
manualTileSize: 0
tileSize: 256
accuratePlacement: 0
buildHeightMesh: 0
maxJobWorkers: 0
preserveTilesOutsideBounds: 0
debug:
@@ -299,7 +299,7 @@ PrefabInstance:
m_ObjectHideFlags: 0
serializedVersion: 2
m_Modification:
serializedVersion: 2
serializedVersion: 3
m_TransformParent: {fileID: 0}
m_Modifications:
- target: {fileID: 6854256364732531324, guid: ecbf9ce952d5f38458b8237a4483c562,
@@ -363,7 +363,9 @@ PrefabInstance:
value: 0
objectReference: {fileID: 0}
m_RemovedComponents: []
m_RemovedGameObjects: []
m_AddedGameObjects: []
m_AddedComponents: []
m_SourcePrefab: {fileID: 100100000, guid: ecbf9ce952d5f38458b8237a4483c562, type: 3}
--- !u!1 &410087039
GameObject:
@@ -472,14 +474,17 @@ MonoBehaviour:
m_Script: {fileID: 11500000, guid: 474bcb49853aa07438625e644c072ee6, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Version: 1
m_Version: 2
m_UsePipelineSettings: 1
m_AdditionalLightsShadowResolutionTier: 2
m_LightLayerMask: 1
m_RenderingLayers: 1
m_CustomShadowLayers: 0
m_ShadowLayerMask: 1
m_ShadowRenderingLayers: 1
m_LightCookieSize: {x: 1, y: 1}
m_LightCookieOffset: {x: 0, y: 0}
m_SoftShadowQuality: 1
--- !u!1 &832575517
GameObject:
m_ObjectHideFlags: 0
@@ -590,6 +595,7 @@ MonoBehaviour:
m_Script: {fileID: 11500000, guid: 01614664b831546d2ae94a42149d80ac, type: 3}
m_Name:
m_EditorClassIdentifier:
m_SendPointerHoverToParent: 1
m_MoveRepeatDelay: 0.5
m_MoveRepeatRate: 0.1
m_XRTrackingOrigin: {fileID: 0}
@@ -680,7 +686,7 @@ MonoBehaviour:
m_Name:
m_EditorClassIdentifier:
loggingEnabled: 1
typeFilter: 00000000
typeFilter: 0000000009000000
--- !u!114 &1568048339
MonoBehaviour:
m_ObjectHideFlags: 0