add PreconditionRequirement and RelatedModule requirement

This commit is contained in:
2022-11-20 18:05:50 +01:00
parent 1dcd6e67e1
commit 8ee43d6823
21 changed files with 270 additions and 7 deletions

View File

@@ -1,5 +1,6 @@
using System.Collections.Generic;
using EscapeRoomEngine.Engine.Runtime.Requirements;
using NaughtyAttributes;
using UnityEngine;
namespace EscapeRoomEngine.Engine.Runtime.Modules
@@ -9,7 +10,16 @@ namespace EscapeRoomEngine.Engine.Runtime.Modules
{
public List<ModuleType> types = new();
public ModuleState modulePrefab;
[BoxGroup("Requirements")]
public List<PreconditionRequirement> preconditionRequirements = new();
[BoxGroup("Requirements")]
public List<PlacementRequirement> placementRequirements = new();
[BoxGroup("Requirements")]
public List<OrientationRequirement> orientationRequirements = new();
internal bool HasType(ModuleType type)
{
return types.Contains(type);
}
}
}