connect multiple rooms with doors

This commit is contained in:
2022-11-03 21:20:00 +01:00
parent bce88d0504
commit 807eae1c62
24 changed files with 391 additions and 88 deletions

View File

@@ -0,0 +1,26 @@
using UnityEngine;
namespace Escape_Room_Engine.Engine.Scripts.Modules
{
public enum DoorType
{
Entrance = ModuleType.DoorEntrance, Exit = ModuleType.DoorExit
}
public class DoorModule : Module
{
public bool IsEntrance => IsType((ModuleType)DoorType.Entrance);
public bool IsExit => IsType((ModuleType)DoorType.Exit);
internal DoorModule(DoorType type, Space space) : base(space)
{
types.Add((ModuleType)type);
srDimensions.Size = Vector2Int.one; // door always has size 1x1
}
public override string ToString()
{
return $"{(IsEntrance ? "Entrance" : IsExit ? "Exit" : "Unknown")} door";
}
}
}