fix namespaces
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@@ -5,7 +5,7 @@ using UnityEngine;
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using Logger = EscapeRoomEngine.Engine.Runtime.Utilities.Logger;
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using LogType = EscapeRoomEngine.Engine.Runtime.Utilities.LogType;
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namespace Station46.Runtime
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namespace Station46.Scripts
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{
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public enum ButtonEventType
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{
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@@ -1,7 +1,7 @@
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using NaughtyAttributes;
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using UnityEngine;
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namespace Station46.Runtime
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namespace Station46.Scripts
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{
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/// <summary>
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/// A <see cref="StepPuzzle"/> whose steps are considered a cycle that can be started anywhere and must be stepped through once.
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@@ -1,7 +1,7 @@
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using NaughtyAttributes;
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using UnityEngine;
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namespace Station46.Runtime
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namespace Station46.Scripts
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{
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/// <summary>
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/// A general component for controlling the emission of an object.
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@@ -1,7 +1,7 @@
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using NaughtyAttributes;
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using UnityEngine;
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namespace Station46.Runtime
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namespace Station46.Scripts
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{
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/// <summary>
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/// A holographic <see cref="Button"/> that changes its colour when it is pressed.
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@@ -5,7 +5,7 @@ using JetBrains.Annotations;
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using NaughtyAttributes;
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using UnityEngine;
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namespace Station46.Runtime
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namespace Station46.Scripts
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{
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/// <summary>
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/// The <see cref="PuzzleState"/> of a puzzle that requires a specific state to be solved.
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@@ -5,7 +5,7 @@ using UnityEngine;
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using Logger = EscapeRoomEngine.Engine.Runtime.Utilities.Logger;
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using LogType = EscapeRoomEngine.Engine.Runtime.Utilities.LogType;
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namespace Station46.Runtime
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namespace Station46.Scripts
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{
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/// <summary>
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/// The <see cref="PuzzleState"/> of a puzzle that includes a number of steps that need to be completed to solve it.
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