fix namespaces

This commit is contained in:
2023-04-06 09:55:51 +02:00
parent a71e5cac37
commit 393d52feef
21 changed files with 44 additions and 30 deletions

View File

@@ -5,7 +5,7 @@ using UnityEngine;
using Logger = EscapeRoomEngine.Engine.Runtime.Utilities.Logger;
using LogType = EscapeRoomEngine.Engine.Runtime.Utilities.LogType;
namespace Station46.Runtime
namespace Station46.Scripts
{
public enum ButtonEventType
{

View File

@@ -1,7 +1,7 @@
using NaughtyAttributes;
using UnityEngine;
namespace Station46.Runtime
namespace Station46.Scripts
{
/// <summary>
/// A <see cref="StepPuzzle"/> whose steps are considered a cycle that can be started anywhere and must be stepped through once.

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@@ -1,7 +1,7 @@
using NaughtyAttributes;
using UnityEngine;
namespace Station46.Runtime
namespace Station46.Scripts
{
/// <summary>
/// A general component for controlling the emission of an object.

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@@ -1,7 +1,7 @@
using NaughtyAttributes;
using UnityEngine;
namespace Station46.Runtime
namespace Station46.Scripts
{
/// <summary>
/// A holographic <see cref="Button"/> that changes its colour when it is pressed.

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@@ -5,7 +5,7 @@ using JetBrains.Annotations;
using NaughtyAttributes;
using UnityEngine;
namespace Station46.Runtime
namespace Station46.Scripts
{
/// <summary>
/// The <see cref="PuzzleState"/> of a puzzle that requires a specific state to be solved.

View File

@@ -5,7 +5,7 @@ using UnityEngine;
using Logger = EscapeRoomEngine.Engine.Runtime.Utilities.Logger;
using LogType = EscapeRoomEngine.Engine.Runtime.Utilities.LogType;
namespace Station46.Runtime
namespace Station46.Scripts
{
/// <summary>
/// The <see cref="PuzzleState"/> of a puzzle that includes a number of steps that need to be completed to solve it.