fix namespaces

This commit is contained in:
2023-04-06 09:55:51 +02:00
parent a71e5cac37
commit 393d52feef
21 changed files with 44 additions and 30 deletions

View File

@@ -1,12 +1,12 @@
using EscapeRoomEngine.Engine.Runtime.Modules;
using EscapeRoomEngine.Engine.Runtime.Modules.State;
using NaughtyAttributes;
using Station46.Runtime;
using Station46.Scripts;
using UnityEngine;
using Logger = EscapeRoomEngine.Engine.Runtime.Utilities.Logger;
using LogType = EscapeRoomEngine.Engine.Runtime.Utilities.LogType;
namespace Station46.Dispenser.Scripts
namespace Station46.Modules.Dispenser.Scripts
{
/// <summary>
/// The main component for the dispenser module.

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@@ -1,9 +1,9 @@
using System;
using NaughtyAttributes;
using Station46.Runtime;
using Station46.Scripts;
using UnityEngine;
namespace Station46.Dispenser.Scripts
namespace Station46.Modules.Dispenser.Scripts
{
[Serializable]
public struct DispenserLightRow

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@@ -1,7 +1,7 @@
using Station46.Runtime;
using Station46.Scripts;
using UnityEngine;
namespace Station46.Dispenser.Scripts
namespace Station46.Modules.Dispenser.Scripts
{
[RequireComponent(typeof(Rigidbody), typeof(Collider), typeof(Emission))]
public class DispenserOrb : MonoBehaviour