fix namespaces
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@@ -1,12 +1,12 @@
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using EscapeRoomEngine.Engine.Runtime.Modules;
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using EscapeRoomEngine.Engine.Runtime.Modules.State;
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using NaughtyAttributes;
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using Station46.Runtime;
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using Station46.Scripts;
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using UnityEngine;
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using Logger = EscapeRoomEngine.Engine.Runtime.Utilities.Logger;
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using LogType = EscapeRoomEngine.Engine.Runtime.Utilities.LogType;
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namespace Station46.Dispenser.Scripts
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namespace Station46.Modules.Dispenser.Scripts
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{
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/// <summary>
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/// The main component for the dispenser module.
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@@ -1,9 +1,9 @@
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using System;
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using NaughtyAttributes;
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using Station46.Runtime;
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using Station46.Scripts;
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using UnityEngine;
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namespace Station46.Dispenser.Scripts
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namespace Station46.Modules.Dispenser.Scripts
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{
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[Serializable]
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public struct DispenserLightRow
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@@ -1,7 +1,7 @@
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using Station46.Runtime;
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using Station46.Scripts;
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using UnityEngine;
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namespace Station46.Dispenser.Scripts
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namespace Station46.Modules.Dispenser.Scripts
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{
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[RequireComponent(typeof(Rigidbody), typeof(Collider), typeof(Emission))]
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public class DispenserOrb : MonoBehaviour
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