rename DefaultEngine to be more readable

This commit is contained in:
2022-12-14 20:07:25 +01:00
parent 65b4cecd9b
commit 22458e6d18
16 changed files with 40 additions and 39 deletions

View File

@@ -46,8 +46,8 @@ namespace EscapeRoomEngine.Engine.Runtime
this.room = room;
rrPlacement = GenerateSpaceDimensions(
entrance,
Engine.DefaultEngine.theme.minRoomSize.ProjectAtFloor(),
Engine.DefaultEngine.theme.playSpace.ProjectAtFloor());
Engine.Theme.minRoomSize.ProjectAtFloor(),
Engine.Theme.playSpace.ProjectAtFloor());
// connect the space to its passage
entrance.PlaceEntrance(new DoorModule(this,
@@ -119,7 +119,7 @@ namespace EscapeRoomEngine.Engine.Runtime
else
location = left ? TileLocation.W : right ? TileLocation.E : TileLocation.C;
var tileObject = Object.Instantiate(Engine.DefaultEngine.theme.spaceTile, _spaceTiles.transform, false);
var tileObject = Object.Instantiate(Engine.Theme.spaceTile, _spaceTiles.transform, false);
tileObject.transform.localPosition = new Vector3(x, 0, z);
tileObject.showTile = location;
}