rename DefaultEngine to be more readable
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@@ -42,14 +42,14 @@ namespace EscapeRoomEngine.Desert.Runtime.Puzzle_B
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switch (type)
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{
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case PuzzleEventType.Restarted:
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var color = Engine.Runtime.Engine.DefaultEngine.theme.puzzleColor;
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var color = Engine.Runtime.Engine.Theme.puzzleColor;
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crystal.Color = color;
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lights.ForEach(emission => emission.color = color.hdr);
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rotators.ForEach(rotator => rotator.Emission.color = color.hdr);
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buttonActions.ForEach(action => action.button.Enable());
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break;
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case PuzzleEventType.Solved:
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color = Engine.Runtime.Engine.DefaultEngine.theme.solvedColor;
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color = Engine.Runtime.Engine.Theme.solvedColor;
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crystal.Color = color;
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lights.ForEach(emission => emission.color = color.hdr);
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rotators.ForEach(rotator => rotator.Emission.color = color.hdr);
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