rename DefaultEngine to be more readable
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@@ -18,8 +18,8 @@ namespace EscapeRoomEngine.Desert.Runtime.Puzzle_A
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set
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{
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statusLight.color = value ?
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Engine.Runtime.Engine.DefaultEngine.theme.puzzleColor.hdr
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: Engine.Runtime.Engine.DefaultEngine.theme.solvedColor.hdr;
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Engine.Runtime.Engine.Theme.puzzleColor.hdr
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: Engine.Runtime.Engine.Theme.solvedColor.hdr;
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ring.rotating = value;
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if (!value)
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{
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@@ -46,12 +46,12 @@ namespace EscapeRoomEngine.Desert.Runtime.Puzzle_A
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{
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case PuzzleEventType.Restarted:
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_ball.Active = true;
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terminalLight.color = Engine.Runtime.Engine.DefaultEngine.theme.puzzleColor.hdr;
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terminalLight.color = Engine.Runtime.Engine.Theme.puzzleColor.hdr;
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symbols.ForEach(symbol => symbol.Enable());
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break;
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case PuzzleEventType.Solved:
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_ball.Active = false;
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terminalLight.color = Engine.Runtime.Engine.DefaultEngine.theme.solvedColor.hdr;
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terminalLight.color = Engine.Runtime.Engine.Theme.solvedColor.hdr;
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symbols.ForEach(symbol => symbol.Disable());
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break;
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case PuzzleEventType.WrongInput:
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