refactor modules

This commit is contained in:
2023-03-22 17:03:55 +01:00
parent 52cf3a7fbd
commit 128ab216d2
503 changed files with 1835 additions and 379 deletions

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using EscapeRoomEngine.Engine.Runtime.Modules;
using EscapeRoomEngine.Engine.Runtime.Modules.State;
using NaughtyAttributes;
using Station46.Runtime;
using UnityEngine;
using Logger = EscapeRoomEngine.Engine.Runtime.Utilities.Logger;
using LogType = EscapeRoomEngine.Engine.Runtime.Utilities.LogType;
namespace Station46.Dispenser.Scripts
{
/// <summary>
/// The main component for the dispenser module.
/// </summary>
[RequireComponent(typeof(Animator), typeof(Emission))]
public class Dispenser : ModuleState
{
private static readonly int Open = Animator.StringToHash("Open");
[Tooltip("The object this dispenser should produce.")]
public Transform dispensable;
[Tooltip("The time in seconds to wait until another object can be produced.")]
[SerializeField] [Min(0)]
private float cooldown;
[BoxGroup("Internal")] [SerializeField]
private Transform dispenseOrigin;
[BoxGroup("Internal")] [SerializeField]
private Button dispenseButton;
/// <summary>
/// The dispenser does not produce any more objects when it is solved and changes colour.
/// </summary>
public bool Solved
{
set
{
if (value)
{
CloseHatch();
dispenseButton.Disable();
_light.color = EscapeRoomEngine.Engine.Runtime.Engine.Theme.solvedColor.hdr;
}
else
{
dispenseButton.Enable();
_light.color = EscapeRoomEngine.Engine.Runtime.Engine.Theme.puzzleColor.hdr;
}
}
}
private float _previousDispense = -1;
private Animator _animator;
private Emission _light;
private void Awake()
{
_animator = GetComponent<Animator>();
_light = GetComponent<Emission>();
}
private void Start()
{
dispenseButton.ButtonEvent += (_, type) =>
{
if (type == ButtonEventType.Pressed)
{
Dispense();
}
};
_light.active = true;
}
#region Debug Buttons
[Button(enabledMode: EButtonEnableMode.Playmode)]
public void Dispense()
{
if (_previousDispense + cooldown <= Time.time)
{
Logger.Log($"{this} dispensing {dispensable.gameObject}", LogType.PuzzleDetail);
_animator.SetBool(Open, true);
Instantiate(dispensable, dispenseOrigin.position, dispenseOrigin.rotation);
_previousDispense = Time.time;
}
}
[Button(enabledMode: EButtonEnableMode.Playmode)]
public void CloseHatch()
{
_animator.SetBool(Open, false);
}
[Button(enabledMode: EButtonEnableMode.Playmode)]
public void Solve() => Solved = true;
[Button(enabledMode: EButtonEnableMode.Playmode)]
public void Reset() => Solved = false;
#endregion
public override void SetModule(Module module) {}
}
}

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fileFormatVersion: 2
guid: 3ca2acc9138242c59fbba68a62435318
timeCreated: 1669991155

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using System;
using NaughtyAttributes;
using Station46.Runtime;
using UnityEngine;
namespace Station46.Dispenser.Scripts
{
[Serializable]
public struct DispenserLightRow
{
public bool[] lights;
}
/// <summary>
/// This component controls the grid of lights on the dispenser.
/// </summary>
public class DispenserLights : MonoBehaviour
{
[Tooltip("Control the pattern of lights on a dispenser.")]
[SerializeField]
private DispenserLightRow[] lights;
[BoxGroup("Internal")] [SerializeField]
private GameObject lightPrefab;
[BoxGroup("Internal")] [SerializeField]
private Vector2Int gridDimensions;
[BoxGroup("Internal")] [SerializeField]
private Vector2 lightOffset;
private void Start()
{
for (var y = 0; y < gridDimensions.y; y++)
{
var row = lights[y].lights;
for (var x = 0; x < gridDimensions.x; x++)
{
var instance = Instantiate(lightPrefab, transform, false);
instance.transform.localPosition = new Vector3(-x * lightOffset.x, 0, y * lightOffset.y);
instance.GetComponent<Emission>().active = row[x];
}
}
}
}
}

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fileFormatVersion: 2
guid: 1b796efe5676490b81fe24366d556b18
timeCreated: 1670273719

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using Station46.Runtime;
using UnityEngine;
namespace Station46.Dispenser.Scripts
{
[RequireComponent(typeof(Rigidbody), typeof(Collider), typeof(Emission))]
public class DispenserOrb : MonoBehaviour
{
public Color Color
{
set => _emission.color = value;
}
private Emission _emission;
private void Awake()
{
_emission = GetComponent<Emission>();
}
private void Start()
{
_emission.active = true;
}
}
}

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fileFormatVersion: 2
guid: 461335b38aec4817a787dae9c5a63f0b
timeCreated: 1669815545