Files
modular-vr/Assets/Station46/Modules/Dispenser/Scripts/DispenserOrb.cs
2023-03-22 17:03:55 +01:00

26 lines
540 B
C#

using Station46.Runtime;
using UnityEngine;
namespace Station46.Dispenser.Scripts
{
[RequireComponent(typeof(Rigidbody), typeof(Collider), typeof(Emission))]
public class DispenserOrb : MonoBehaviour
{
public Color Color
{
set => _emission.color = value;
}
private Emission _emission;
private void Awake()
{
_emission = GetComponent<Emission>();
}
private void Start()
{
_emission.active = true;
}
}
}