18 lines
665 B
C#
18 lines
665 B
C#
using System.Collections.Generic;
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using EscapeRoomEngine.Engine.Runtime.Modules;
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using UnityEngine;
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namespace EscapeRoomEngine.Engine.Runtime.Requirements
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{
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/// <summary>
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/// This requirement places a module exactly in the same position as its first related module.
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/// </summary>
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[CreateAssetMenu(menuName = "Requirements/Place With Related Module")]
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public class PlaceWithRelatedModule : PlacementRequirement
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{
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protected override List<Placement> FilterCandidates(List<Placement> candidates, Module module, Space space)
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{
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return new List<Placement> { module.relatedModules[0].srPlacement };
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}
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}
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} |