Files
modular-vr/Assets/Desert/Runtime/Puzzle A/Ball.cs
2022-11-21 11:41:06 +01:00

13 lines
365 B
C#

using EscapeRoomEngine.Engine.Runtime.Modules;
using NaughtyAttributes;
namespace EscapeRoomEngine.Desert.Runtime.Puzzle_A
{
public class Ball : ModuleState
{
[BoxGroup("Internal")] [Required] public Emission ringLight;
[BoxGroup("Internal")] [Required] public Ring ring;
public override void SetModule(Module module) {}
}
}