Files
modular-vr/Assets/Engine/Runtime/Requirements/PlaceAnywhere.cs
2022-11-20 12:52:22 +01:00

15 lines
463 B
C#

using System.Collections.Generic;
using EscapeRoomEngine.Engine.Runtime.Modules;
using UnityEngine;
namespace EscapeRoomEngine.Engine.Runtime.Requirements
{
[CreateAssetMenu(menuName = "Requirements/Place Anywhere")]
public class PlaceAnywhere : PlacementRequirement
{
protected override IEnumerable<Vector2Int> GenerateCandidates(Module module, Space space)
{
return space.rrDimensions.EveryPosition;
}
}
}