Files
modular-vr/Assets/Engine/Runtime/Requirements/RelatedModule.cs

20 lines
729 B
C#

using System.Collections.Generic;
using EscapeRoomEngine.Engine.Runtime.Modules;
using NaughtyAttributes;
using UnityEngine;
namespace EscapeRoomEngine.Engine.Runtime.Requirements
{
[CreateAssetMenu(menuName = "Requirements/Related Module")]
class RelatedModule : PreconditionRequirement
{
[InfoBox("A related module that must be added to the same space successfully before this module is added.")]
[Required]
public ModuleDescription relatedModule;
protected override IEnumerable<bool> GenerateCandidates(Module module, Space space)
{
return new []{ space.AddModuleWithRequirements(Module.CreateModuleByType(space, relatedModule)) };
}
}
}