Files
modular-vr/Assets/Engine/Runtime/Modules/ModuleState.cs
2022-11-20 12:52:22 +01:00

11 lines
260 B
C#

using UnityEngine;
namespace EscapeRoomEngine.Engine.Runtime.Modules
{
public class ModuleState : MonoBehaviour
{
public Module Module { get; protected set; }
public virtual void SetModule(Module module) => Module = module;
}
}