Files
modular-vr/Assets/Station46/Scripts/RespawnTrigger.cs
2023-04-11 13:40:17 +02:00

17 lines
421 B
C#

using EscapeRoomEngine.Engine.Runtime.Utilities;
using UnityEngine;
namespace Station46.Scripts
{
[RequireComponent(typeof(Collider))]
public class RespawnTrigger : MonoBehaviour
{
private void Awake()
{
if (!GetComponent<Collider>().isTrigger)
{
throw new WrongTypeException($"{this} must have a trigger collider.");
}
}
}
}