Files
modular-vr/Assets/Engine/Runtime/Measurements/PuzzleMeasurement.cs

18 lines
451 B
C#

using EscapeRoomEngine.Engine.Runtime.Utilities;
using Realms;
namespace EscapeRoomEngine.Engine.Runtime.Measurements
{
public class PuzzleMeasurement : EmbeddedObject
{
public float TimeStarted { get; set; }
public float TimeSolved { get; set; }
public float Time => TimeSolved - TimeStarted;
public override string ToString()
{
return $"{Time.ToTimeSpan():m':'ss}";
}
}
}