Files
modular-vr/Assets/Engine/Runtime/Requirements/PlaceWithRelatedModule.cs
2022-12-29 16:16:49 +01:00

18 lines
665 B
C#

using System.Collections.Generic;
using EscapeRoomEngine.Engine.Runtime.Modules;
using UnityEngine;
namespace EscapeRoomEngine.Engine.Runtime.Requirements
{
/// <summary>
/// This requirement places a module exactly in the same position as its first related module.
/// </summary>
[CreateAssetMenu(menuName = "Requirements/Place With Related Module")]
public class PlaceWithRelatedModule : PlacementRequirement
{
protected override List<Placement> FilterCandidates(List<Placement> candidates, Module module, Space space)
{
return new List<Placement> { module.relatedModules[0].srPlacement };
}
}
}