Files
modular-vr/Assets/Engine/Runtime/Utilities/DisablePicking.cs
2022-12-29 16:16:49 +01:00

20 lines
533 B
C#

using UnityEditor;
using UnityEngine;
namespace EscapeRoomEngine.Engine.Runtime.Utilities
{
/// <summary>
/// This component disables a certain game object from being selectable in the scene view.
/// </summary>
public class DisablePicking : MonoBehaviour
{
public GameObject objectToDisable;
private void Start()
{
#if UNITY_EDITOR
SceneVisibilityManager.instance.DisablePicking(objectToDisable, true);
#endif
}
}
}