Files
modular-vr/Assets/Escape Room Engine/Portal/PlayerCamera.cs
2022-10-09 16:53:57 +02:00

14 lines
352 B
C#

using UnityEngine;
namespace Escape_Room_Engine.Portal
{
public class PlayerCamera : MonoBehaviour
{
public Camera camera;
[SerializeField] private Transform leftEye, rightEye;
public Transform getEyeTransform(Camera.StereoscopicEye eye) =>
eye == Camera.StereoscopicEye.Left ? leftEye : rightEye;
}
}