Files
modular-vr/Assets/Engine/Runtime/Requirements/PlaceAnywhere.cs

15 lines
459 B
C#

using System.Collections.Generic;
using EscapeRoomEngine.Engine.Runtime.Modules;
using UnityEngine;
namespace EscapeRoomEngine.Engine.Runtime.Requirements
{
[CreateAssetMenu(menuName = "Requirements/Place Anywhere")]
public class PlaceAnywhere : PlacementRequirement
{
protected override List<Placement> FilterCandidates(List<Placement> candidates, Module module, Space space)
{
return candidates;
}
}
}